Home Comparison GeForce 930MX vs GeForce RTX 2050 Mobile

GeForce 930MX vs GeForce RTX 2050 Mobile

We compared two Mobile platform GPUs: 2GB VRAM GeForce 930MX and 4GB VRAM GeForce RTX 2050 Mobile to see which GPU has better performance in key specifications, benchmark tests, power consumption, etc.

Main Differences

GeForce 930MX 's Advantages
Lower TDP (17W vs 45W)
GeForce RTX 2050 Mobile 's Advantages
Released 5 years and 9 months late
Boost Clock has increased by 45% (1477MHz vs 1020MHz)
More VRAM (4GB vs 2GB)
Larger VRAM bandwidth (112.0GB/s vs 14.40GB/s)
1664 additional rendering cores

Score

Benchmark

FP32 (float)
GeForce 930MX
783
GeForce RTX 2050 Mobile +672%
6050
3DMark Time Spy
GeForce 930MX
485
GeForce RTX 2050 Mobile +704%
3904
3DMark Time Spy Extreme
GeForce 930MX
114
GeForce RTX 2050 Mobile +1421%
1735
Blender
GeForce 930MX
67
GeForce RTX 2050 Mobile +1167%
849
OctaneBench
GeForce 930MX
11
GeForce RTX 2050 Mobile +481%
64

Graphics Card

Mar 2016
Release Date
Dec 2021
GeForce 900M
Generation
GeForce 20 Mobile
Mobile
Type
Mobile
PCIe 3.0 x8
Bus Interface
PCIe 3.0 x8

Clock Speeds

952 MHz
Base Clock
1185 MHz
1020 MHz
Boost Clock
1477 MHz
900 MHz
Memory Clock
1750 MHz

Memory

2GB
Memory Size
4GB
DDR3
Memory Type
GDDR6
64bit
Memory Bus
64bit
14.40GB/s
Bandwidth
112.0GB/s

Render Config

-
SM Count
16
384
Shading Units
2048
24
TMUs
64
8
ROPs
32
-
Tensor Cores
64
-
RT Cores
32
64 KB (per SMM)
L1 Cache
64 KB (per SM)
1024 KB
L2 Cache
2 MB

Theoretical Performance

8.160 GPixel/s
Pixel Rate
47.26 GPixel/s
24.48 GTexel/s
Texture Rate
94.53 GTexel/s
-
FP16 (half)
12.10 TFLOPS
783.4 GFLOPS
FP32 (float)
6.050 TFLOPS
24.48 GFLOPS
FP64 (double)
189.1 GFLOPS

Board Design

17W
TDP
45W
No outputs
Outputs
1x DVI 1x HDMI 2.1 2x DisplayPort 1.4a
None
Power Connectors
1x 6-pin

Graphics Processor

GM108
GPU Name
GA107
N16S-GMR
GPU Variant
-
Maxwell
Architecture
Ampere
TSMC
Foundry
Samsung
28 nm
Process Size
8 nm
Unknown
Transistors
Unknown
Unknown
Die Size
Unknown

Graphics Features

12 (11_0)
DirectX
12 Ultimate (12_2)
4.6
OpenGL
4.6
3.0
OpenCL
3.0
1.3
Vulkan
1.3
5.0
CUDA
8.6
5.1
Shader Model
6.6
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