Home Comparison GeForce 930MX vs GeForce RTX 3060 Mobile

GeForce 930MX vs GeForce RTX 3060 Mobile

We compared two Mobile platform GPUs: 2GB VRAM GeForce 930MX and 6GB VRAM GeForce RTX 3060 Mobile to see which GPU has better performance in key specifications, benchmark tests, power consumption, etc.

Main Differences

GeForce 930MX 's Advantages
Lower TDP (17W vs 60W)
GeForce RTX 3060 Mobile 's Advantages
Released 4 years and 10 months late
Boost Clock has increased by 40% (1425MHz vs 1020MHz)
More VRAM (6GB vs 2GB)
Larger VRAM bandwidth (336.0GB/s vs 14.40GB/s)
3456 additional rendering cores

Score

Benchmark

FP32 (float)
GeForce 930MX
783
GeForce RTX 3060 Mobile +1297%
10940
3DMark Time Spy
GeForce 930MX
485
GeForce RTX 3060 Mobile +1616%
8325
3DMark Time Spy Extreme
GeForce 930MX
114
GeForce RTX 3060 Mobile +3367%
3953
Blender
GeForce 930MX
67
GeForce RTX 3060 Mobile +3582%
2467
OctaneBench
GeForce 930MX
11
GeForce RTX 3060 Mobile +2318%
266

Graphics Card

Mar 2016
Release Date
Jan 2021
GeForce 900M
Generation
GeForce 30 Mobile
Mobile
Type
Mobile
PCIe 3.0 x8
Bus Interface
PCIe 4.0 x16

Clock Speeds

952 MHz
Base Clock
900 MHz
1020 MHz
Boost Clock
1425 MHz
900 MHz
Memory Clock
1750 MHz

Memory

2GB
Memory Size
6GB
DDR3
Memory Type
GDDR6
64bit
Memory Bus
192bit
14.40GB/s
Bandwidth
336.0GB/s

Render Config

-
SM Count
30
384
Shading Units
3840
24
TMUs
120
8
ROPs
48
-
Tensor Cores
120
-
RT Cores
30
64 KB (per SMM)
L1 Cache
128 KB (per SM)
1024 KB
L2 Cache
3 MB

Theoretical Performance

8.160 GPixel/s
Pixel Rate
68.40 GPixel/s
24.48 GTexel/s
Texture Rate
171.0 GTexel/s
-
FP16 (half)
10.94 TFLOPS
783.4 GFLOPS
FP32 (float)
10.94 TFLOPS
24.48 GFLOPS
FP64 (double)
171.0 GFLOPS

Board Design

17W
TDP
60-115W
No outputs
Outputs
Portable Device Dependent
None
Power Connectors
None

Graphics Processor

GM108
GPU Name
GA106
N16S-GMR
GPU Variant
-
Maxwell
Architecture
Ampere
TSMC
Foundry
Samsung
28 nm
Process Size
8 nm
Unknown
Transistors
12 billion
Unknown
Die Size
276 mm²

Graphics Features

12 (11_0)
DirectX
12 Ultimate (12_2)
4.6
OpenGL
4.6
3.0
OpenCL
3.0
1.3
Vulkan
1.3
5.0
CUDA
8.6
5.1
Shader Model
6.7
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