Home Comparison GeForce GTS 450 OEM vs Moore Threads MTT S3000

GeForce GTS 450 OEM vs Moore Threads MTT S3000

We compared two Desktop platform GPUs: 512MB VRAM GeForce GTS 450 OEM and 32GB VRAM Moore Threads MTT S3000 to see which GPU has better performance in key specifications, benchmark tests, power consumption, etc.

Main Differences

GeForce GTS 450 OEM 's Advantages
Lower TDP (106W vs 250W)
Moore Threads MTT S3000 's Advantages
More VRAM (32GB vs 512GB)
Larger VRAM bandwidth (448.0GB/s vs 57.73GB/s)
3952 additional rendering cores

Score

Benchmark

FP32 (float)
GeForce GTS 450 OEM
451
Moore Threads MTT S3000 +3350%
15560

Graphics Card

Sep 2010
Release Date
Unknown
GeForce 400
Generation
MUSA-Chunxiao
Desktop
Type
Desktop
PCIe 2.0 x16
Bus Interface
PCIe 5.0 x16

Clock Speeds

-
Base Clock
1900 MHz
-
Boost Clock
0 MHz
902 MHz
Memory Clock
1750 MHz

Memory

512MB
Memory Size
32GB
GDDR5
Memory Type
GDDR6
128bit
Memory Bus
256bit
57.73GB/s
Bandwidth
448.0GB/s

Render Config

-
Compute Units
32
3
SM Count
-
144
Shading Units
4096
24
TMUs
256
16
ROPs
256
64 KB (per SM)
L1 Cache
-
256 KB
L2 Cache
4 MB

Theoretical Performance

4.698 GPixel/s
Pixel Rate
486.4 GPixel/s
18.79 GTexel/s
Texture Rate
486.4 GTexel/s
-
FP16 (half)
31.13 TFLOPS
451.0 GFLOPS
FP32 (float)
15.56 TFLOPS
37.58 GFLOPS
FP64 (double)
243.2 GFLOPS

Board Design

106W
TDP
250W
300 W
Suggested PSU
600 W
1x DVI 1x DisplayPort 1x VGA
Outputs
2x DisplayPort 1.4a
1x 6-pin
Power Connectors
1x 8-pin

Graphics Processor

GF106
GPU Name
MTT Gen 2
Fermi
Architecture
MUSA-Chunxiao
TSMC
Foundry
TSMC
40 nm
Process Size
12 nm
1.17 billion
Transistors
22 billion
238 mm²
Die Size
Unknown

Graphics Features

12 (11_0)
DirectX
12 Ultimate (12_2)
4.6
OpenGL
4.6
1.1
OpenCL
3.0
N/A
Vulkan
1.4
2.1
CUDA
-
5.1
Shader Model
6.5
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