Home Comparison GeForce GTX 1650 vs Moore Threads MTT S2000

GeForce GTX 1650 vs Moore Threads MTT S2000

We compared two Desktop platform GPUs: 4GB VRAM GeForce GTX 1650 and 32GB VRAM Moore Threads MTT S2000 to see which GPU has better performance in key specifications, benchmark tests, power consumption, etc.

Main Differences

GeForce GTX 1650 's Advantages
Boost Clock1665MHz
Lower TDP (75W vs 150W)
Moore Threads MTT S2000 's Advantages
More VRAM (32GB vs 4GB)
Larger VRAM bandwidth (448.0GB/s vs 128.1GB/s)
3200 additional rendering cores

Score

Benchmark

FP32 (float)
GeForce GTX 1650
2984
Moore Threads MTT S2000 +256%
10650

Graphics Card

Apr 2019
Release Date
Unknown
GeForce 16
Generation
MUSA-Chunxiao
Desktop
Type
Desktop
PCIe 3.0 x16
Bus Interface
PCIe 4.0 x16

Clock Speeds

1485 MHz
Base Clock
1300 MHz
1665 MHz
Boost Clock
-
2001 MHz
Memory Clock
1750 MHz

Memory

4GB
Memory Size
32GB
GDDR5
Memory Type
GDDR6
128bit
Memory Bus
256bit
128.1GB/s
Bandwidth
448.0GB/s

Render Config

-
Compute Units
32
14
SM Count
-
896
Shading Units
4096
56
TMUs
256
32
ROPs
256
64 KB (per SM)
L1 Cache
-
1024 KB
L2 Cache
4 MB

Theoretical Performance

53.28 GPixel/s
Pixel Rate
332.8 GPixel/s
93.24 GTexel/s
Texture Rate
332.8 GTexel/s
5.967 TFLOPS
FP16 (half)
21.30 TFLOPS
2.984 TFLOPS
FP32 (float)
10.65 TFLOPS
93.24 GFLOPS
FP64 (double)
166.4 GFLOPS

Board Design

75W
TDP
150W
250 W
Suggested PSU
450 W
1x DVI 1x HDMI 2.0 1x DisplayPort 1.4a
Outputs
2x DisplayPort 1.2
None
Power Connectors
1x 8-pin

Graphics Processor

TU117
GPU Name
MTT Gen 1
TU117-300-A1
GPU Variant
-
Turing
Architecture
MUSA-Chunxiao
TSMC
Foundry
TSMC
12 nm
Process Size
12 nm
4.7 billion
Transistors
Unknown
200 mm²
Die Size
Unknown

Graphics Features

12 (12_1)
DirectX
12 Ultimate (12_2)
4.6
OpenGL
4.6
3.0
OpenCL
3.0
1.3
Vulkan
1.4
7.5
CUDA
-
6.6
Shader Model
6.5
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