Home Comparison GeForce GTX 460 vs Moore Threads MTT S3000

GeForce GTX 460 vs Moore Threads MTT S3000

We compared two Desktop platform GPUs: 768MB VRAM GeForce GTX 460 and 32GB VRAM Moore Threads MTT S3000 to see which GPU has better performance in key specifications, benchmark tests, power consumption, etc.

Main Differences

GeForce GTX 460 's Advantages
Lower TDP (160W vs 250W)
Moore Threads MTT S3000 's Advantages
More VRAM (32GB vs 768GB)
Larger VRAM bandwidth (448.0GB/s vs 86.40GB/s)
3760 additional rendering cores

Score

Benchmark

FP32 (float)
GeForce GTX 460
907
Moore Threads MTT S3000 +1615%
15560

Graphics Card

Jul 2010
Release Date
Unknown
GeForce 400
Generation
MUSA-Chunxiao
Desktop
Type
Desktop
PCIe 2.0 x16
Bus Interface
PCIe 5.0 x16

Clock Speeds

-
Base Clock
1900 MHz
-
Boost Clock
0 MHz
900 MHz
Memory Clock
1750 MHz

Memory

768MB
Memory Size
32GB
GDDR5
Memory Type
GDDR6
192bit
Memory Bus
256bit
86.40GB/s
Bandwidth
448.0GB/s

Render Config

-
Compute Units
32
7
SM Count
-
336
Shading Units
4096
56
TMUs
256
24
ROPs
256
64 KB (per SM)
L1 Cache
-
384 KB
L2 Cache
4 MB

Theoretical Performance

9.450 GPixel/s
Pixel Rate
486.4 GPixel/s
37.80 GTexel/s
Texture Rate
486.4 GTexel/s
-
FP16 (half)
31.13 TFLOPS
907.2 GFLOPS
FP32 (float)
15.56 TFLOPS
75.60 GFLOPS
FP64 (double)
243.2 GFLOPS

Board Design

160W
TDP
250W
450 W
Suggested PSU
600 W
2x DVI 1x mini-HDMI 1.3a
Outputs
2x DisplayPort 1.4a
-
Power Connectors
1x 8-pin

Graphics Processor

GF104
GPU Name
MTT Gen 2
GF104-300-KB-A1
GPU Variant
-
Fermi
Architecture
MUSA-Chunxiao
TSMC
Foundry
TSMC
40 nm
Process Size
12 nm
1.95 billion
Transistors
22 billion
332 mm²
Die Size
Unknown

Graphics Features

12 (11_0)
DirectX
12 Ultimate (12_2)
4.6
OpenGL
4.6
1.1
OpenCL
3.0
N/A
Vulkan
1.4
2.1
CUDA
-
5.1
Shader Model
6.5
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