Home Comparison GeForce GTX 660 Ti vs Moore Threads MTT S2000

GeForce GTX 660 Ti vs Moore Threads MTT S2000

We compared two Desktop platform GPUs: 2GB VRAM GeForce GTX 660 Ti and 32GB VRAM Moore Threads MTT S2000 to see which GPU has better performance in key specifications, benchmark tests, power consumption, etc.

Main Differences

GeForce GTX 660 Ti 's Advantages
Boost Clock980MHz
Moore Threads MTT S2000 's Advantages
More VRAM (32GB vs 2GB)
Larger VRAM bandwidth (448.0GB/s vs 144.2GB/s)
2752 additional rendering cores

Score

Benchmark

FP32 (float)
GeForce GTX 660 Ti
2634
Moore Threads MTT S2000 +304%
10650

Graphics Card

Aug 2012
Release Date
Unknown
GeForce 600
Generation
MUSA-Chunxiao
Desktop
Type
Desktop
PCIe 3.0 x16
Bus Interface
PCIe 4.0 x16

Clock Speeds

915 MHz
Base Clock
1300 MHz
980 MHz
Boost Clock
-
1502 MHz
Memory Clock
1750 MHz

Memory

2GB
Memory Size
32GB
GDDR5
Memory Type
GDDR6
192bit
Memory Bus
256bit
144.2GB/s
Bandwidth
448.0GB/s

Render Config

-
Compute Units
32
1344
Shading Units
4096
112
TMUs
256
24
ROPs
256
16 KB (per SMX)
L1 Cache
-
384 KB
L2 Cache
4 MB

Theoretical Performance

27.44 GPixel/s
Pixel Rate
332.8 GPixel/s
109.8 GTexel/s
Texture Rate
332.8 GTexel/s
-
FP16 (half)
21.30 TFLOPS
2.634 TFLOPS
FP32 (float)
10.65 TFLOPS
109.8 GFLOPS
FP64 (double)
166.4 GFLOPS

Board Design

150W
TDP
150W
450 W
Suggested PSU
450 W
2x DVI 1x HDMI 1.4a 1x DisplayPort 1.2
Outputs
2x DisplayPort 1.2
2x 6-pin
Power Connectors
1x 8-pin

Graphics Processor

GK104
GPU Name
MTT Gen 1
GK104-300-KD-A2
GPU Variant
-
Kepler
Architecture
MUSA-Chunxiao
TSMC
Foundry
TSMC
28 nm
Process Size
12 nm
3.54 billion
Transistors
Unknown
294 mm²
Die Size
Unknown

Graphics Features

12 (11_0)
DirectX
12 Ultimate (12_2)
4.6
OpenGL
4.6
3.0
OpenCL
3.0
1.1
Vulkan
1.4
3.0
CUDA
-
5.1
Shader Model
6.5
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