Home Comparison GeForce GTX 680 Mac Edition vs Moore Threads MTT S3000

GeForce GTX 680 Mac Edition vs Moore Threads MTT S3000

We compared two Desktop platform GPUs: 2GB VRAM GeForce GTX 680 Mac Edition and 32GB VRAM Moore Threads MTT S3000 to see which GPU has better performance in key specifications, benchmark tests, power consumption, etc.

Main Differences

GeForce GTX 680 Mac Edition 's Advantages
Boost Clock1058MHz
Lower TDP (195W vs 250W)
Moore Threads MTT S3000 's Advantages
More VRAM (32GB vs 2GB)
Larger VRAM bandwidth (448.0GB/s vs 192.3GB/s)
2560 additional rendering cores

Score

Benchmark

FP32 (float)
GeForce GTX 680 Mac Edition
3250
Moore Threads MTT S3000 +378%
15560

Graphics Card

Apr 2013
Release Date
Unknown
GeForce 600
Generation
MUSA-Chunxiao
Desktop
Type
Desktop
PCIe 2.0 x16
Bus Interface
PCIe 5.0 x16

Clock Speeds

1006 MHz
Base Clock
1900 MHz
1058 MHz
Boost Clock
0 MHz
1502 MHz
Memory Clock
1750 MHz

Memory

2GB
Memory Size
32GB
GDDR5
Memory Type
GDDR6
256bit
Memory Bus
256bit
192.3GB/s
Bandwidth
448.0GB/s

Render Config

-
Compute Units
32
1536
Shading Units
4096
128
TMUs
256
32
ROPs
256
16 KB (per SMX)
L1 Cache
-
512 KB
L2 Cache
4 MB

Theoretical Performance

33.86 GPixel/s
Pixel Rate
486.4 GPixel/s
135.4 GTexel/s
Texture Rate
486.4 GTexel/s
-
FP16 (half)
31.13 TFLOPS
3.250 TFLOPS
FP32 (float)
15.56 TFLOPS
135.4 GFLOPS
FP64 (double)
243.2 GFLOPS

Board Design

195W
TDP
250W
450 W
Suggested PSU
600 W
2x DVI 1x HDMI 1.4a 1x DisplayPort 1.2
Outputs
2x DisplayPort 1.4a
2x 6-pin
Power Connectors
1x 8-pin

Graphics Processor

GK104
GPU Name
MTT Gen 2
GK104-400-A2
GPU Variant
-
Kepler
Architecture
MUSA-Chunxiao
TSMC
Foundry
TSMC
28 nm
Process Size
12 nm
3.54 billion
Transistors
22 billion
294 mm²
Die Size
Unknown

Graphics Features

12 (11_0)
DirectX
12 Ultimate (12_2)
4.6
OpenGL
4.6
3.0
OpenCL
3.0
1.1
Vulkan
1.4
3.0
CUDA
-
5.1
Shader Model
6.5
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