Home Comparison GeForce MX250 vs GeForce RTX 2070 Max Q Refresh

GeForce MX250 vs GeForce RTX 2070 Max Q Refresh

We compared two Mobile platform GPUs: 2GB VRAM GeForce MX250 and 8GB VRAM GeForce RTX 2070 Max Q Refresh to see which GPU has better performance in key specifications, benchmark tests, power consumption, etc.

Main Differences

GeForce MX250 's Advantages
Lower TDP (10W vs 115W)
GeForce RTX 2070 Max Q Refresh 's Advantages
Boost Clock has increased by 8% (1125MHz vs 1038MHz)
More VRAM (8GB vs 2GB)
Larger VRAM bandwidth (352.0GB/s vs 48.06GB/s)
1920 additional rendering cores

Score

Benchmark

FP32 (float)
GeForce MX250
797
GeForce RTX 2070 Max Q Refresh +550%
5184
3DMark Time Spy
GeForce MX250
1079
GeForce RTX 2070 Max Q Refresh +527%
6774
3DMark Time Spy Extreme
GeForce MX250
222
GeForce RTX 2070 Max Q Refresh +1338%
3193
Blender
GeForce MX250
72
GeForce RTX 2070 Max Q Refresh +3169%
2354
OctaneBench
GeForce MX250
22
GeForce RTX 2070 Max Q Refresh +745%
186

Graphics Card

Unknown
Release Date
Mar 2020
GeForce MX
Generation
GeForce 20 Mobile
Mobile
Type
Mobile
PCIe 3.0 x4
Bus Interface
PCIe 3.0 x16

Clock Speeds

937 MHz
Base Clock
900 MHz
1038 MHz
Boost Clock
1125 MHz
1502 MHz
Memory Clock
1375 MHz

Memory

2GB
Memory Size
8GB
GDDR5
Memory Type
GDDR6
64bit
Memory Bus
256bit
48.06GB/s
Bandwidth
352.0GB/s

Render Config

3
SM Count
36
384
Shading Units
2304
24
TMUs
144
16
ROPs
64
-
Tensor Cores
288
-
RT Cores
36
48 KB (per SM)
L1 Cache
64 KB (per SM)
512 KB
L2 Cache
4 MB

Theoretical Performance

16.61 GPixel/s
Pixel Rate
72.00 GPixel/s
24.91 GTexel/s
Texture Rate
162.0 GTexel/s
12.46 GFLOPS
FP16 (half)
10.37 TFLOPS
797.2 GFLOPS
FP32 (float)
5.184 TFLOPS
24.91 GFLOPS
FP64 (double)
162.0 GFLOPS

Board Design

10W
TDP
115W
No outputs
Outputs
No outputs
None
Power Connectors
None

Graphics Processor

GP108B
GPU Name
TU106B
Pascal
Architecture
Turing
Samsung
Foundry
TSMC
14 nm
Process Size
12 nm
1.8 billion
Transistors
10.8 billion
74 mm²
Die Size
445 mm²

Graphics Features

12 (12_1)
DirectX
12 Ultimate (12_2)
4.6
OpenGL
4.6
3.0
OpenCL
3.0
1.3
Vulkan
1.3
6.1
CUDA
7.5
6.4
Shader Model
6.6
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