Home Comparison GeForce RTX 2070 SUPER Max Q vs GeForce 930MX

GeForce RTX 2070 SUPER Max Q vs GeForce 930MX

We compared two Mobile platform GPUs: 8GB VRAM GeForce RTX 2070 SUPER Max Q and 2GB VRAM GeForce 930MX to see which GPU has better performance in key specifications, benchmark tests, power consumption, etc.

Main Differences

GeForce RTX 2070 SUPER Max Q 's Advantages
Released 4 years and 1 months late
Boost Clock has increased by 13% (1155MHz vs 1020MHz)
More VRAM (8GB vs 2GB)
Larger VRAM bandwidth (352.0GB/s vs 14.40GB/s)
2176 additional rendering cores
GeForce 930MX 's Advantages
Lower TDP (17W vs 80W)

Score

Benchmark

FP32 (float)
GeForce RTX 2070 SUPER Max Q +655%
5914
GeForce 930MX
783
3DMark Time Spy
GeForce RTX 2070 SUPER Max Q +1461%
7575
GeForce 930MX
485
3DMark Time Spy Extreme
GeForce RTX 2070 SUPER Max Q +3007%
3542
GeForce 930MX
114
Blender
GeForce RTX 2070 SUPER Max Q +3437%
2370
GeForce 930MX
67
OctaneBench
GeForce RTX 2070 SUPER Max Q +1645%
192
GeForce 930MX
11

Graphics Card

Apr 2020
Release Date
Mar 2016
GeForce 20 Mobile
Generation
GeForce 900M
Mobile
Type
Mobile
PCIe 3.0 x16
Bus Interface
PCIe 3.0 x8

Clock Speeds

930 MHz
Base Clock
952 MHz
1155 MHz
Boost Clock
1020 MHz
1375 MHz
Memory Clock
900 MHz

Memory

8GB
Memory Size
2GB
GDDR6
Memory Type
DDR3
256bit
Memory Bus
64bit
352.0GB/s
Bandwidth
14.40GB/s

Render Config

40
SM Count
-
2560
Shading Units
384
160
TMUs
24
64
ROPs
8
320
Tensor Cores
-
40
RT Cores
-
64 KB (per SM)
L1 Cache
64 KB (per SMM)
4 MB
L2 Cache
1024 KB

Theoretical Performance

73.92 GPixel/s
Pixel Rate
8.160 GPixel/s
184.8 GTexel/s
Texture Rate
24.48 GTexel/s
11.83 TFLOPS
FP16 (half)
-
5.914 TFLOPS
FP32 (float)
783.4 GFLOPS
184.8 GFLOPS
FP64 (double)
24.48 GFLOPS

Board Design

80W
TDP
17W
No outputs
Outputs
No outputs
None
Power Connectors
None

Graphics Processor

TU104
GPU Name
GM108
-
GPU Variant
N16S-GMR
Turing
Architecture
Maxwell
TSMC
Foundry
TSMC
12 nm
Process Size
28 nm
13.6 billion
Transistors
Unknown
545 mm²
Die Size
Unknown

Graphics Features

12 Ultimate (12_2)
DirectX
12 (11_0)
4.6
OpenGL
4.6
3.0
OpenCL
3.0
1.3
Vulkan
1.3
7.5
CUDA
5.0
6.6
Shader Model
5.1
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