Home Comparison GeForce RTX 2080 Max Q vs GeForce MX130

GeForce RTX 2080 Max Q vs GeForce MX130

We compared two Mobile platform GPUs: 8GB VRAM GeForce RTX 2080 Max Q and 2GB VRAM GeForce MX130 to see which GPU has better performance in key specifications, benchmark tests, power consumption, etc.

Main Differences

GeForce RTX 2080 Max Q 's Advantages
Released 1 years and 2 months late
More VRAM (8GB vs 2GB)
Larger VRAM bandwidth (384.0GB/s vs 40.10GB/s)
2560 additional rendering cores
GeForce MX130 's Advantages
Boost Clock has increased by 9% (1189MHz vs 1095MHz)
Lower TDP (30W vs 80W)

Score

Benchmark

FP32 (float)
GeForce RTX 2080 Max Q +606%
6447
GeForce MX130
913
3DMark Time Spy
GeForce RTX 2080 Max Q +1150%
7968
GeForce MX130
637
3DMark Time Spy Extreme
GeForce RTX 2080 Max Q +2000%
3676
GeForce MX130
175
Blender
GeForce RTX 2080 Max Q +2281%
1834
GeForce MX130
77
OctaneBench
GeForce RTX 2080 Max Q +936%
197
GeForce MX130
19

Graphics Card

Jan 2019
Release Date
Nov 2017
GeForce 20 Mobile
Generation
GeForce MX
Mobile
Type
Mobile
PCIe 3.0 x16
Bus Interface
PCIe 3.0 x4

Clock Speeds

735 MHz
Base Clock
1109 MHz
1095 MHz
Boost Clock
1189 MHz
1500 MHz
Memory Clock
1253 MHz

Memory

8GB
Memory Size
2GB
GDDR6
Memory Type
GDDR5
256bit
Memory Bus
64bit
384.0GB/s
Bandwidth
40.10GB/s

Render Config

46
SM Count
-
2944
Shading Units
384
184
TMUs
24
64
ROPs
8
368
Tensor Cores
-
46
RT Cores
-
64 KB (per SM)
L1 Cache
64 KB (per SMM)
4 MB
L2 Cache
1024 KB

Theoretical Performance

70.08 GPixel/s
Pixel Rate
9.512 GPixel/s
201.5 GTexel/s
Texture Rate
28.54 GTexel/s
12.89 TFLOPS
FP16 (half)
-
6.447 TFLOPS
FP32 (float)
913.2 GFLOPS
201.5 GFLOPS
FP64 (double)
28.54 GFLOPS

Board Design

80W
TDP
30W
No outputs
Outputs
No outputs
None
Power Connectors
None

Graphics Processor

TU104
GPU Name
GM108
N18E-G3-A1
GPU Variant
N16S-GTR-A1
Turing
Architecture
Maxwell
TSMC
Foundry
TSMC
12 nm
Process Size
28 nm
13.6 billion
Transistors
Unknown
545 mm²
Die Size
Unknown

Graphics Features

12 Ultimate (12_2)
DirectX
12 (11_0)
4.6
OpenGL
4.6
3.0
OpenCL
3.0
1.3
Vulkan
1.3
7.5
CUDA
5.0
6.6
Shader Model
5.1
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