Home Comparison GeForce RTX 3080 Ti Mobile vs GeForce MX250

GeForce RTX 3080 Ti Mobile vs GeForce MX250

We compared two Mobile platform GPUs: 16GB VRAM GeForce RTX 3080 Ti Mobile and 2GB VRAM GeForce MX250 to see which GPU has better performance in key specifications, benchmark tests, power consumption, etc.

Main Differences

GeForce RTX 3080 Ti Mobile 's Advantages
Boost Clock has increased by 21% (1260MHz vs 1038MHz)
More VRAM (16GB vs 2GB)
Larger VRAM bandwidth (512.0GB/s vs 48.06GB/s)
7040 additional rendering cores
GeForce MX250 's Advantages
Lower TDP (10W vs 115W)

Score

Benchmark

FP32 (float)
GeForce RTX 3080 Ti Mobile +2247%
18710
GeForce MX250
797
3DMark Time Spy
GeForce RTX 3080 Ti Mobile +1096%
12905
GeForce MX250
1079
3DMark Time Spy Extreme
GeForce RTX 3080 Ti Mobile +2676%
6164
GeForce MX250
222
Blender
GeForce RTX 3080 Ti Mobile +5075%
3726
GeForce MX250
72
OctaneBench
GeForce RTX 3080 Ti Mobile +1500%
352
GeForce MX250
22

Graphics Card

Jan 2022
Release Date
Unknown
GeForce 30 Mobile
Generation
GeForce MX
Mobile
Type
Mobile
PCIe 4.0 x16
Bus Interface
PCIe 3.0 x4

Clock Speeds

810 MHz
Base Clock
937 MHz
1260 MHz
Boost Clock
1038 MHz
2000 MHz
Memory Clock
1502 MHz

Memory

16GB
Memory Size
2GB
GDDR6
Memory Type
GDDR5
256bit
Memory Bus
64bit
512.0GB/s
Bandwidth
48.06GB/s

Render Config

58
SM Count
3
7424
Shading Units
384
232
TMUs
24
96
ROPs
16
232
Tensor Cores
-
58
RT Cores
-
128 KB (per SM)
L1 Cache
48 KB (per SM)
4 MB
L2 Cache
512 KB

Theoretical Performance

121.0 GPixel/s
Pixel Rate
16.61 GPixel/s
292.3 GTexel/s
Texture Rate
24.91 GTexel/s
18.71 TFLOPS
FP16 (half)
12.46 GFLOPS
18.71 TFLOPS
FP32 (float)
797.2 GFLOPS
292.3 GFLOPS
FP64 (double)
24.91 GFLOPS

Board Design

115W
TDP
10W
No outputs
Outputs
No outputs
None
Power Connectors
None

Graphics Processor

GA103S
GPU Name
GP108B
GN20-E8-A1
GPU Variant
-
Ampere
Architecture
Pascal
Samsung
Foundry
Samsung
8 nm
Process Size
14 nm
Unknown
Transistors
1.8 billion
496 mm²
Die Size
74 mm²

Graphics Features

12 Ultimate (12_2)
DirectX
12 (12_1)
4.6
OpenGL
4.6
3.0
OpenCL
3.0
1.3
Vulkan
1.3
8.6
CUDA
6.1
6.5
Shader Model
6.4
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