Home GPU Comparison AMD Atari VCS 400 GPU vs ATI Xbox 360 S GPU

AMD Atari VCS 400 GPU vs ATI Xbox 360 S GPU

We compared two Game console GPUs: 4GB VRAM Atari VCS 400 GPU and 512MB VRAM Xbox 360 S GPU to see which GPU has better performance in key specifications, benchmark tests, power consumption, etc.

Main Differences

AMD Atari VCS 400 GPU 's Advantages
Released 10 years and 6 months late
Boost Clock1201MHz
More VRAM (4GB vs 512GB)
Larger VRAM bandwidth (38.40GB/s vs 22.40GB/s)
Lower TDP (15W vs 133W)
ATI Xbox 360 S GPU 's Advantages
48 additional rendering cores

Score

Benchmark

FP32 (float)
Atari VCS 400 GPU +92%
0.461 TFLOPS
Xbox 360 S GPU
0.24 TFLOPS
VS

Graphics Card

Dec 2020
Release Date
Jun 2010
Console GPU
Generation
Console GPU
Game console
Type
Game console
-
-
-

Clock Speeds

300 MHz
Base Clock
-
1201 MHz
Boost Clock
-
1200 MHz
Memory Clock
700 MHz

Memory

4GB
Memory Size
512MB
DDR4
Memory Type
GDDR3
128bit
Memory Bus
128bit
38.40GB/s
Bandwidth
22.40GB/s

Render Config

3
Compute Units
3
-
-
-
192
Shading Units
240
12
TMUs
16
4
ROPs
8
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-

Theoretical Performance

4.804 GPixel/s
Pixel Rate
4.000 GPixel/s
14.41 GTexel/s
Texture Rate
8.000 GTexel/s
922.4 GFLOPS
FP16 (half)
-
461.2 GFLOPS
FP32 (float)
240.0 GFLOPS
28.82 GFLOPS
FP64 (double)
-

Board Design

15W
TDP
133W
-
-
-
No outputs
Outputs
No outputs
None
Power Connectors
-

Graphics Processor

Banded Kestrel
GPU Name
Xenos Vejle
-
GPU Variant
Crayola 6
GCN 5.0
Architecture
TeraScale
GlobalFoundries
Foundry
TSMC
14 nm
Process Size
45 nm
4.94 billion
Transistors
0.372 billion
210 mm²
Die Size
168 mm²

Graphics Features

12 (12_1)
DirectX
9.0c (9_3)
4.6
OpenGL
N/A
2.1
OpenCL
N/A
1.2
Vulkan
N/A
-
-
-
6.4
Shader Model
3.0

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