Home GPU Comparison NVIDIA GeForce GT 650M Mac Edition vs NVIDIA GeForce MX330

NVIDIA GeForce GT 650M Mac Edition vs NVIDIA GeForce MX330

We compared two Mobile platform GPUs: 512MB VRAM GeForce GT 650M Mac Edition and 2GB VRAM GeForce MX330 to see which GPU has better performance in key specifications, benchmark tests, power consumption, etc.

Main Differences

NVIDIA GeForce GT 650M Mac Edition 's Advantages
Larger VRAM bandwidth (80.26GB/s vs 56.06GB/s)
NVIDIA GeForce MX330 's Advantages
Released 7 years and 7 months late
Boost Clock1594MHz
More VRAM (2GB vs 512GB)
Lower TDP (10W vs 45W)

Score

Benchmark

FP32 (float)
GeForce GT 650M Mac Edition
0.691 TFLOPS
GeForce MX330 +77%
1.224 TFLOPS

Graphics Card

Jul 2012
Release Date
Feb 2020
GeForce 600M
Generation
GeForce MX
Mobile
Type
Mobile
PCIe 3.0 x16
Bus Interface
PCIe 3.0 x4

Clock Speeds

-
Base Clock
1531 MHz
-
Boost Clock
1594 MHz
1254 MHz
Memory Clock
1752 MHz

Memory

512MB
Memory Size
2GB
GDDR5
Memory Type
GDDR5
128bit
Memory Bus
64bit
80.26GB/s
Bandwidth
56.06GB/s

Render Config

-
-
-
-
SM Count
3
384
Shading Units
384
32
TMUs
24
16
ROPs
16
-
-
-
-
-
-
16 KB (per SMX)
L1 Cache
48 KB (per SM)
256 KB
L2 Cache
512 KB
-
-
-

Theoretical Performance

7.200 GPixel/s
Pixel Rate
25.50 GPixel/s
28.80 GTexel/s
Texture Rate
38.26 GTexel/s
-
FP16 (half)
19.13 GFLOPS
691.2 GFLOPS
FP32 (float)
1224 GFLOPS
28.80 GFLOPS
FP64 (double)
38.26 GFLOPS

Board Design

45W
TDP
10W
-
-
-
No outputs
Outputs
No outputs
-
Power Connectors
None

Graphics Processor

GK107
GPU Name
GP108
N13P-GT-W-A2
GPU Variant
GP108-655-A1 (N17S-G3-A1)
Kepler
Architecture
Pascal
TSMC
Foundry
Samsung
28 nm
Process Size
14 nm
1.27 billion
Transistors
1.8 billion
118 mm²
Die Size
74 mm²

Graphics Features

12 (11_0)
DirectX
12 (12_1)
4.6
OpenGL
4.6
3.0
OpenCL
3.0
1.1
Vulkan
1.3
3.0
CUDA
6.1
5.1
Shader Model
6.4
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