Home GPU Comparison NVIDIA GeForce GTX 950 vs NVIDIA GeForce GTX 1650 GDDR6

NVIDIA GeForce GTX 950 vs NVIDIA GeForce GTX 1650 GDDR6

We compared two Desktop platform GPUs: 2GB VRAM GeForce GTX 950 and 4GB VRAM GeForce GTX 1650 GDDR6 to see which GPU has better performance in key specifications, benchmark tests, power consumption, etc.

Main Differences

NVIDIA GeForce GTX 1650 GDDR6 's Advantages
Released 4 years and 8 months late
Boost Clock has increased by 34% (1590MHz vs 1188MHz)
More VRAM (4GB vs 2GB)
Larger VRAM bandwidth (192.0GB/s vs 105.8GB/s)
128 additional rendering cores
Lower TDP (75W vs 90W)

Score

Benchmark

FP32 (float)
GeForce GTX 950
1.825 TFLOPS
GeForce GTX 1650 GDDR6 +56%
2.849 TFLOPS
Shadow of the Tomb Raider 2160p
GeForce GTX 950
5
GeForce GTX 1650 GDDR6 +180%
14
Shadow of the Tomb Raider 1440p
GeForce GTX 950
20
GeForce GTX 1650 GDDR6 +45%
29
Shadow of the Tomb Raider 1080p
GeForce GTX 950
30
GeForce GTX 1650 GDDR6 +46%
44
VS

Graphics Card

Aug 2015
Release Date
Apr 2020
GeForce 900
Generation
GeForce 16
Desktop
Type
Desktop
PCIe 3.0 x16
Bus Interface
PCIe 3.0 x16

Clock Speeds

1024 MHz
Base Clock
1410 MHz
1188 MHz
Boost Clock
1590 MHz
1653 MHz
Memory Clock
1500 MHz

Memory

2GB
Memory Size
4GB
GDDR5
Memory Type
GDDR6
128bit
Memory Bus
128bit
105.8GB/s
Bandwidth
192.0GB/s

Render Config

-
-
-
-
SM Count
14
768
Shading Units
896
48
TMUs
56
32
ROPs
32
-
-
-
-
-
-
48 KB (per SMM)
L1 Cache
64 KB (per SM)
1024 KB
L2 Cache
1024 KB
-
-
-

Theoretical Performance

38.02 GPixel/s
Pixel Rate
50.88 GPixel/s
57.02 GTexel/s
Texture Rate
89.04 GTexel/s
-
FP16 (half)
5.699 TFLOPS
1.825 TFLOPS
FP32 (float)
2.849 TFLOPS
57.02 GFLOPS
FP64 (double)
89.04 GFLOPS

Board Design

90W
TDP
75W
250 W
Suggested PSU
250 W
1x DVI 1x HDMI 2.0 3x DisplayPort 1.4a
Outputs
1x DVI 1x HDMI 2.0 1x DisplayPort 1.4a
1x 6-pin
Power Connectors
None

Graphics Processor

GM206
GPU Name
TU117
GM206-250-A1
GPU Variant
TU117-300-A1
Maxwell 2.0
Architecture
Turing
TSMC
Foundry
TSMC
28 nm
Process Size
12 nm
2.94 billion
Transistors
4.7 billion
228 mm²
Die Size
200 mm²

Graphics Features

12 (12_1)
DirectX
12 (12_1)
4.6
OpenGL
4.6
3.0
OpenCL
3.0
1.3
Vulkan
1.3
5.2
CUDA
7.5
6.4
Shader Model
6.6

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