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GPU Comparison
NVIDIA GeForce MX330 vs NVIDIA GeForce GT 640M Mac Edition
NVIDIA GeForce MX330 vs NVIDIA GeForce GT 640M Mac Edition
VS
NVIDIA GeForce MX330
NVIDIA GeForce GT 640M Mac Edition
We compared two Mobile platform GPUs: 2GB VRAM GeForce MX330 and 512MB VRAM GeForce GT 640M Mac Edition to see which GPU has better performance in key specifications, benchmark tests, power consumption, etc.
Main Differences
NVIDIA GeForce MX330 's Advantages
Released 7 years late
Boost Clock1594MHz
More VRAM (2GB vs 512GB)
Larger VRAM bandwidth (56.06GB/s vs 40.00GB/s)
Lower TDP (10W vs 32W)
Score
Benchmark
FP32 (float)
GeForce MX330
+113%
1.224 TFLOPS
GeForce GT 640M Mac Edition
0.572 TFLOPS
GeForce MX330
VS
GeForce GT 640M Mac Edition
Graphics Card
Feb 2020
Release Date
Feb 2013
GeForce MX
Generation
GeForce 600M
Mobile
Type
Mobile
PCIe 3.0 x4
Bus Interface
PCIe 3.0 x16
Clock Speeds
1531 MHz
Base Clock
-
1594 MHz
Boost Clock
-
1752 MHz
Memory Clock
1250 MHz
Memory
2GB
Memory Size
512MB
GDDR5
Memory Type
GDDR5
64bit
Memory Bus
64bit
56.06GB/s
Bandwidth
40.00GB/s
Render Config
-
-
-
3
SM Count
-
384
Shading Units
384
24
TMUs
32
16
ROPs
8
-
-
-
-
-
-
48 KB (per SM)
L1 Cache
16 KB (per SMX)
512 KB
L2 Cache
128 KB
-
-
-
Theoretical Performance
25.50 GPixel/s
Pixel Rate
5.960 GPixel/s
38.26 GTexel/s
Texture Rate
23.84 GTexel/s
19.13 GFLOPS
FP16 (half)
-
1224 GFLOPS
FP32 (float)
572.2 GFLOPS
38.26 GFLOPS
FP64 (double)
23.84 GFLOPS
Board Design
10W
TDP
32W
-
-
-
No outputs
Outputs
No outputs
None
Power Connectors
-
Graphics Processor
GP108
GPU Name
GK107
GP108-655-A1 (N17S-G3-A1)
GPU Variant
N13P-GS
Pascal
Architecture
Kepler
Samsung
Foundry
TSMC
14 nm
Process Size
28 nm
1.8 billion
Transistors
1.27 billion
74 mm²
Die Size
118 mm²
Graphics Features
12 (12_1)
DirectX
12 (11_0)
4.6
OpenGL
4.6
3.0
OpenCL
3.0
1.3
Vulkan
1.1
6.1
CUDA
3.0
6.4
Shader Model
5.1
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8
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9
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