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GPU Comparison
NVIDIA GeForce RTX 3050 Max-Q Refresh 6 GB vs ATI Mobility Radeon HD 4670 Mac Edition
NVIDIA GeForce RTX 3050 Max-Q Refresh 6 GB vs ATI Mobility Radeon HD 4670 Mac Edition
VS
NVIDIA GeForce RTX 3050 Max-Q Refresh 6 GB
ATI Mobility Radeon HD 4670 Mac Edition
We compared two Mobile platform GPUs: 6GB VRAM GeForce RTX 3050 Max Q Refresh 6 GB and 256MB VRAM Mobility Radeon HD 4670 Mac Edition to see which GPU has better performance in key specifications, benchmark tests, power consumption, etc.
Main Differences
NVIDIA GeForce RTX 3050 Max-Q Refresh 6 GB 's Advantages
Released 12 years and 10 months late
Boost Clock990MHz
More VRAM (6GB vs 256GB)
Larger VRAM bandwidth (144.0GB/s vs 25.28GB/s)
1728 additional rendering cores
Score
Benchmark
FP32 (float)
GeForce RTX 3050 Max Q Refresh 6 GB
+832%
4.055 TFLOPS
Mobility Radeon HD 4670 Mac Edition
0.435 TFLOPS
GeForce RTX 3050 Max Q Refresh 6 GB
VS
Mobility Radeon HD 4670 Mac Edition
Graphics Card
Jul 2022
Release Date
Sep 2009
GeForce 30 Mobile
Generation
M9x
Mobile
Type
Mobile
PCIe 4.0 x8
Bus Interface
MXM-A (3.0)
Clock Speeds
622 MHz
Base Clock
-
990 MHz
Boost Clock
-
1500 MHz
Memory Clock
790 MHz
Memory
6GB
Memory Size
256MB
GDDR6
Memory Type
GDDR3
96bit
Memory Bus
128bit
144.0GB/s
Bandwidth
25.28GB/s
Render Config
-
Compute Units
4
16
SM Count
-
2048
Shading Units
320
64
TMUs
32
32
ROPs
8
64
Tensor Cores
-
16
RT Cores
-
128 KB (per SM)
L1 Cache
16 KB (per CU)
2 MB
L2 Cache
128 KB
-
-
-
Theoretical Performance
31.68 GPixel/s
Pixel Rate
5.440 GPixel/s
63.36 GTexel/s
Texture Rate
21.76 GTexel/s
4.055 TFLOPS
FP16 (half)
-
4.055 TFLOPS
FP32 (float)
435.2 GFLOPS
63.36 GFLOPS
FP64 (double)
-
Board Design
35W
TDP
35W
-
-
-
Portable Device Dependent
Outputs
No outputs
None
Power Connectors
-
Graphics Processor
GA107
GPU Name
M96
-
GPU Variant
M96 XT (216-0729051)
Ampere
Architecture
TeraScale
Samsung
Foundry
TSMC
8 nm
Process Size
55 nm
8.7 billion
Transistors
0.514 billion
200 mm²
Die Size
146 mm²
Graphics Features
12 Ultimate (12_2)
DirectX
10.1 (10_1)
4.6
OpenGL
3.3
3.0
OpenCL
1.1
1.3
Vulkan
N/A
8.6
CUDA
-
6.7
Shader Model
4.1
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3
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5
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6
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7
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8
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9
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10
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