Home GPU Comparison ATI Xbox 360 E GPU vs AMD Atari VCS 400 GPU

ATI Xbox 360 E GPU vs AMD Atari VCS 400 GPU

We compared two Game console GPUs: 512MB VRAM Xbox 360 E GPU and 4GB VRAM Atari VCS 400 GPU to see which GPU has better performance in key specifications, benchmark tests, power consumption, etc.

Main Differences

ATI Xbox 360 E GPU 's Advantages
48 additional rendering cores
AMD Atari VCS 400 GPU 's Advantages
Released 7 years and 6 months late
Boost Clock1201MHz
Larger VRAM bandwidth (38.40GB/s vs 22.40GB/s)
Lower TDP (15W vs 120W)

Score

Benchmark

FP32 (float)
Xbox 360 E GPU
0.24 TFLOPS
Atari VCS 400 GPU +92%
0.461 TFLOPS
VS

Graphics Card

Jun 2013
Release Date
Dec 2020
Console GPU
Generation
Console GPU
Game console
Type
Game console
-
Bus Interface
-

Clock Speeds

-
Base Clock
300 MHz
-
Boost Clock
1201 MHz
700 MHz
Memory Clock
1200 MHz

Memory

512MB
Memory Size
4GB
GDDR3
Memory Type
DDR4
128bit
Memory Bus
128bit
22.40GB/s
Bandwidth
38.40GB/s

Render Config

-
SM Count
-
3
Compute Units
3
240
Shading Units
192
16
TMUs
12
8
ROPs
4
-
Tensor Cores
-
-
RT Cores
-
-
L1 Cache
-
-
L2 Cache
-

Theoretical Performance

4.000 GPixel/s
Pixel Rate
4.804 GPixel/s
8.000 GTexel/s
Texture Rate
14.41 GTexel/s
-
FP16 (half)
922.4 GFLOPS
240.0 GFLOPS
FP32 (float)
461.2 GFLOPS
-
FP64 (double)
28.82 GFLOPS

Graphics Processor

Xenos Corona
GPU Name
Banded Kestrel
Crayola 6
GPU Variant
-
TeraScale
Architecture
GCN 5.0
TSMC
Foundry
GlobalFoundries
45 nm
Process Size
14 nm
0.372 billion
Transistors
4.94 billion
168 mm²
Die Size
210 mm²

Board Design

120W
TDP
15W
-
Suggested PSU
-
No outputs
Outputs
No outputs
-
Power Connectors
None

Graphics Features

9.0c (9_3)
DirectX
12 (12_1)
N/A
OpenGL
4.6
N/A
OpenCL
2.1
N/A
Vulkan
1.2
-
CUDA
-
3.0
Shader Model
6.4

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