Home Comparison GeForce GTX 1650 SUPER vs GeForce GTX 950 Low Power

GeForce GTX 1650 SUPER vs GeForce GTX 950 Low Power

We compared two Desktop platform GPUs: 4GB VRAM GeForce GTX 1650 SUPER and 2GB VRAM GeForce GTX 950 Low Power to see which GPU has better performance in key specifications, benchmark tests, power consumption, etc.

Main Differences

GeForce GTX 1650 SUPER 's Advantages
Released 3 years and 8 months late
Boost Clock has increased by 45% (1725MHz vs 1190MHz)
More VRAM (4GB vs 2GB)
Larger VRAM bandwidth (192.0GB/s vs 105.8GB/s)
512 additional rendering cores
GeForce GTX 950 Low Power 's Advantages
Lower TDP (75W vs 100W)

Score

Benchmark

FP32 (float)
GeForce GTX 1650 SUPER +141%
4416
GeForce GTX 950 Low Power
1828
Blender
GeForce GTX 1650 SUPER +232%
596
GeForce GTX 950 Low Power
179
OctaneBench
GeForce GTX 1650 SUPER +111%
93
GeForce GTX 950 Low Power
44

Graphics Card

Nov 2019
Release Date
Mar 2016
GeForce 16
Generation
GeForce 900
Desktop
Type
Desktop
PCIe 3.0 x16
Bus Interface
PCIe 3.0 x16

Clock Speeds

1530 MHz
Base Clock
1026 MHz
1725 MHz
Boost Clock
1190 MHz
1500 MHz
Memory Clock
1653 MHz

Memory

4GB
Memory Size
2GB
GDDR6
Memory Type
GDDR5
128bit
Memory Bus
128bit
192.0GB/s
Bandwidth
105.8GB/s

Render Config

20
SM Count
-
1280
Shading Units
768
80
TMUs
48
32
ROPs
32
64 KB (per SM)
L1 Cache
48 KB (per SMM)
1024 KB
L2 Cache
1024 KB

Theoretical Performance

55.20 GPixel/s
Pixel Rate
38.08 GPixel/s
138.0 GTexel/s
Texture Rate
57.12 GTexel/s
8.832 TFLOPS
FP16 (half)
-
4.416 TFLOPS
FP32 (float)
1.828 TFLOPS
138.0 GFLOPS
FP64 (double)
57.12 GFLOPS

Board Design

100W
TDP
75W
300 W
Suggested PSU
250 W
1x DVI 1x HDMI 2.0 1x DisplayPort 1.4a
Outputs
1x DVI 1x HDMI 2.0 3x DisplayPort 1.4a
1x 6-pin
Power Connectors
None

Graphics Processor

TU116
GPU Name
GM206
TU116-250-KA-A1
GPU Variant
GM206-251-A1
Turing
Architecture
Maxwell 2.0
TSMC
Foundry
TSMC
12 nm
Process Size
28 nm
6.6 billion
Transistors
2.94 billion
284 mm²
Die Size
228 mm²

Graphics Features

12 (12_1)
DirectX
12 (12_1)
4.6
OpenGL
4.6
3.0
OpenCL
3.0
1.3
Vulkan
1.3
7.5
CUDA
5.2
6.6
Shader Model
6.4
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