Home Comparison GeForce GTX 1650 SUPER vs GeForce GTX TITAN BLACK

GeForce GTX 1650 SUPER vs GeForce GTX TITAN BLACK

We compared two Desktop platform GPUs: 4GB VRAM GeForce GTX 1650 SUPER and 6GB VRAM GeForce GTX TITAN BLACK to see which GPU has better performance in key specifications, benchmark tests, power consumption, etc.

Main Differences

GeForce GTX 1650 SUPER 's Advantages
Released 5 years and 9 months late
Boost Clock has increased by 76% (1725MHz vs 980MHz)
Lower TDP (100W vs 250W)
GeForce GTX TITAN BLACK 's Advantages
More VRAM (6GB vs 4GB)
Larger VRAM bandwidth (336.0GB/s vs 192.0GB/s)
1600 additional rendering cores

Score

Benchmark

FP32 (float)
GeForce GTX 1650 SUPER
4416
GeForce GTX TITAN BLACK +27%
5645
Blender
GeForce GTX 1650 SUPER +38%
596
GeForce GTX TITAN BLACK
431
OctaneBench
GeForce GTX 1650 SUPER
93
GeForce GTX TITAN BLACK +10%
103

Graphics Card

Nov 2019
Release Date
Feb 2014
GeForce 16
Generation
GeForce 700
Desktop
Type
Desktop
PCIe 3.0 x16
Bus Interface
PCIe 3.0 x16

Clock Speeds

1530 MHz
Base Clock
889 MHz
1725 MHz
Boost Clock
980 MHz
1500 MHz
Memory Clock
1750 MHz

Memory

4GB
Memory Size
6GB
GDDR6
Memory Type
GDDR5
128bit
Memory Bus
384bit
192.0GB/s
Bandwidth
336.0GB/s

Render Config

20
SM Count
-
1280
Shading Units
2880
80
TMUs
240
32
ROPs
48
64 KB (per SM)
L1 Cache
16 KB (per SMX)
1024 KB
L2 Cache
1536 KB

Theoretical Performance

55.20 GPixel/s
Pixel Rate
58.80 GPixel/s
138.0 GTexel/s
Texture Rate
235.2 GTexel/s
8.832 TFLOPS
FP16 (half)
-
4.416 TFLOPS
FP32 (float)
5.645 TFLOPS
138.0 GFLOPS
FP64 (double)
1.882 TFLOPS

Board Design

100W
TDP
250W
300 W
Suggested PSU
600 W
1x DVI 1x HDMI 2.0 1x DisplayPort 1.4a
Outputs
2x DVI 1x HDMI 1.4a 1x DisplayPort 1.2
1x 6-pin
Power Connectors
1x 6-pin + 1x 8-pin

Graphics Processor

TU116
GPU Name
GK110B
TU116-250-KA-A1
GPU Variant
GK110-430-B1
Turing
Architecture
Kepler
TSMC
Foundry
TSMC
12 nm
Process Size
28 nm
6.6 billion
Transistors
7.08 billion
284 mm²
Die Size
561 mm²

Graphics Features

12 (12_1)
DirectX
12 (11_1)
4.6
OpenGL
4.6
3.0
OpenCL
3.0
1.3
Vulkan
1.1
7.5
CUDA
3.5
6.6
Shader Model
5.1
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