Home Comparison GeForce GTX 680MX Mac Edition vs GeForce MX350

GeForce GTX 680MX Mac Edition vs GeForce MX350

We compared two Mobile platform GPUs: 2GB VRAM GeForce GTX 680MX Mac Edition and 2GB VRAM GeForce MX350 to see which GPU has better performance in key specifications, benchmark tests, power consumption, etc.

Main Differences

GeForce GTX 680MX Mac Edition 's Advantages
Larger VRAM bandwidth (160.0GB/s vs 56.06GB/s)
896 additional rendering cores
GeForce MX350 's Advantages
Released 7 years and 4 months late
Boost Clock937MHz
Lower TDP (20W vs 122W)

Score

Benchmark

FP32 (float)
GeForce GTX 680MX Mac Edition +84%
2209
GeForce MX350
1199

Graphics Card

Oct 2012
Release Date
Feb 2020
GeForce 600M
Generation
GeForce MX
Mobile
Type
Mobile
PCIe 3.0 x16
Bus Interface
PCIe 3.0 x4

Clock Speeds

-
Base Clock
747 MHz
-
Boost Clock
937 MHz
1250 MHz
Memory Clock
1752 MHz

Memory

2GB
Memory Size
2GB
GDDR5
Memory Type
GDDR5
256bit
Memory Bus
64bit
160.0GB/s
Bandwidth
56.06GB/s

Render Config

-
SM Count
5
1536
Shading Units
640
128
TMUs
32
32
ROPs
16
16 KB (per SMX)
L1 Cache
48 KB (per SM)
512 KB
L2 Cache
512 KB

Theoretical Performance

23.01 GPixel/s
Pixel Rate
14.99 GPixel/s
92.03 GTexel/s
Texture Rate
29.98 GTexel/s
-
FP16 (half)
18.74 GFLOPS
2.209 TFLOPS
FP32 (float)
1199 GFLOPS
92.03 GFLOPS
FP64 (double)
37.48 GFLOPS

Board Design

122W
TDP
20W
No outputs
Outputs
No outputs
-
Power Connectors
None

Graphics Processor

GK104
GPU Name
GP107
N13E-GTX2-A2
GPU Variant
GP107-670-A1 (N17S-G5-A1)
Kepler
Architecture
Pascal
TSMC
Foundry
Samsung
28 nm
Process Size
14 nm
3.54 billion
Transistors
3.3 billion
294 mm²
Die Size
132 mm²

Graphics Features

12 (11_0)
DirectX
12 (12_1)
4.6
OpenGL
4.6
3.0
OpenCL
3.0
1.1
Vulkan
1.3
3.0
CUDA
6.1
5.1
Shader Model
6.4
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