Home Comparison Playstation 2 GPU 65nm vs Atari VCS 400 GPU

Playstation 2 GPU 65nm vs Atari VCS 400 GPU

We compared two Game console GPUs: 4MB VRAM Playstation 2 GPU 65nm and 4GB VRAM Atari VCS 400 GPU to see which GPU has better performance in key specifications, benchmark tests, power consumption, etc.

Main Differences

Playstation 2 GPU 65nm 's Advantages
Larger VRAM bandwidth (48.00GB/s vs 38.40GB/s)
Atari VCS 400 GPU 's Advantages
Released 13 years and 5 months late
Boost Clock1201MHz
192 additional rendering cores
Lower TDP (15W vs 45W)

Score

Graphics Card

Jul 2007
Release Date
Dec 2020
Console GPU
Generation
Console GPU
Game console
Type
Game console

Clock Speeds

-
Base Clock
300 MHz
-
Boost Clock
1201 MHz
150 MHz
Memory Clock
1200 MHz

Memory

4MB
Memory Size
4GB
eDRAM
Memory Type
DDR4
2560bit
Memory Bus
128bit
48.00GB/s
Bandwidth
38.40GB/s

Render Config

-
Compute Units
3
-
Shading Units
192
8
TMUs
12
16
ROPs
4

Theoretical Performance

2.352 GPixel/s
Pixel Rate
4.804 GPixel/s
1.176 GTexel/s
Texture Rate
14.41 GTexel/s
-
FP16 (half)
922.4 GFLOPS
-
FP32 (float)
461.2 GFLOPS
-
FP64 (double)
28.82 GFLOPS

Board Design

45W
TDP
15W
No outputs
Outputs
No outputs
-
Power Connectors
None

Graphics Processor

EE+GS-65nm
GPU Name
Banded Kestrel
CXD2980BGB
GPU Variant
-
-
Architecture
GCN 5.0
Sony
Foundry
GlobalFoundries
65 nm
Process Size
14 nm
0.054 billion
Transistors
4.94 billion
60 mm²
Die Size
210 mm²

Graphics Features

N/A
DirectX
12 (12_1)
N/A
OpenGL
4.6
N/A
OpenCL
2.1
N/A
Vulkan
1.2
-
Shader Model
6.4
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