Home GPU Comparison Intel Arc A310 vs NVIDIA GeForce GTX 970

Intel Arc A310 vs NVIDIA GeForce GTX 970

We compared two Desktop platform GPUs: 4GB VRAM Arc A310 and 4GB VRAM GeForce GTX 970 to see which GPU has better performance in key specifications, benchmark tests, power consumption, etc.

Main Differences

Intel Arc A310 's Advantages
Released 8 years and 1 months late
Boost Clock has increased by 49% (1750MHz vs 1178MHz)
Lower TDP (30W vs 148W)
NVIDIA GeForce GTX 970 's Advantages
Larger VRAM bandwidth (224.4GB/s vs 124.0GB/s)
896 additional rendering cores

Score

Benchmark

FP32 (float)
Arc A310
2.688 TFLOPS
GeForce GTX 970 +45%
3.92 TFLOPS
Blender
Arc A310 +55%
475
GeForce GTX 970
305
Shadow of the Tomb Raider 2160p
Arc A310
7
GeForce GTX 970 +114%
15
Shadow of the Tomb Raider 1440p
Arc A310
20
GeForce GTX 970 +50%
30
Shadow of the Tomb Raider 1080p
Arc A310
30
GeForce GTX 970 +33%
40
VS

Graphics Card

Oct 2022
Release Date
Sep 2014
Alchemist
Generation
GeForce 900
Desktop
Type
Desktop
PCIe 4.0 x8
Bus Interface
PCIe 3.0 x16

Clock Speeds

1750 MHz
Base Clock
1050 MHz
1750 MHz
Boost Clock
1178 MHz
1937 MHz
Memory Clock
1753 MHz

Memory

4GB
Memory Size
4GB
GDDR6
Memory Type
GDDR5
64bit
Memory Bus
256bit
124.0GB/s
Bandwidth
224.4GB/s

Render Config

-
-
-
-
-
-
768
Shading Units
1664
32
TMUs
104
16
ROPs
56
96
Tensor Cores
-
6
RT Cores
-
-
L1 Cache
48 KB (per SMM)
4 MB
L2 Cache
2 MB
-
-
-

Theoretical Performance

28.00 GPixel/s
Pixel Rate
65.97 GPixel/s
56.00 GTexel/s
Texture Rate
122.5 GTexel/s
5.376 TFLOPS
FP16 (half)
-
2.688 TFLOPS
FP32 (float)
3.920 TFLOPS
672.0 GFLOPS
FP64 (double)
122.5 GFLOPS

Board Design

30W
TDP
148W
200 W
Suggested PSU
300 W
4x mini-DisplayPort 2.0
Outputs
1x DVI 1x HDMI 2.0 3x DisplayPort 1.4a
None
Power Connectors
2x 6-pin

Graphics Processor

DG2-128
GPU Name
GM204
ACM-G11
GPU Variant
GM204-200-A1
Generation 12.7
Architecture
Maxwell 2.0
TSMC
Foundry
TSMC
6 nm
Process Size
28 nm
7.2 billion
Transistors
5.2 billion
157 mm²
Die Size
398 mm²

Graphics Features

12 Ultimate (12_2)
DirectX
12 (12_1)
4.6
OpenGL
4.6
3.0
OpenCL
3.0
1.3
Vulkan
1.3
-
CUDA
5.2
6.6
Shader Model
6.4

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