Home GPU Comparison NVIDIA GeForce 940MX vs NVIDIA GeForce GTX 1650 Max Q

NVIDIA GeForce 940MX vs NVIDIA GeForce GTX 1650 Max Q

We compared two Mobile platform GPUs: 2GB VRAM GeForce 940MX and 4GB VRAM GeForce GTX 1650 Max Q to see which GPU has better performance in key specifications, benchmark tests, power consumption, etc.

Main Differences

NVIDIA GeForce 940MX 's Advantages
Boost Clock has increased by 10% (1242MHz vs 1125MHz)
Lower TDP (23W vs 30W)
NVIDIA GeForce GTX 1650 Max Q 's Advantages
Released 4 years and 3 months late
More VRAM (4GB vs 2GB)
Larger VRAM bandwidth (160.0GB/s vs 16.02GB/s)
640 additional rendering cores

Score

Benchmark

FP32 (float)
GeForce 940MX
0.954 TFLOPS
GeForce GTX 1650 Max Q +141%
2.304 TFLOPS
3DMark Time Spy
GeForce 940MX
579
GeForce GTX 1650 Max Q +406%
2932
3DMark Time Spy Extreme
GeForce 940MX
132
GeForce GTX 1650 Max Q +898%
1318
Blender
GeForce 940MX
72
GeForce GTX 1650 Max Q +529%
453
OctaneBench
GeForce 940MX
4
GeForce GTX 1650 Max Q +1575%
67

Graphics Card

Jan 2016
Release Date
Apr 2020
GeForce 900M
Generation
GeForce 16 Mobile
Mobile
Type
Mobile
PCIe 3.0 x8
Bus Interface
PCIe 3.0 x16

Clock Speeds

1004 MHz
Base Clock
930 MHz
1242 MHz
Boost Clock
1125 MHz
1001 MHz
Memory Clock
1250 MHz

Memory

2GB
Memory Size
4GB
DDR3
Memory Type
GDDR6
64bit
Memory Bus
128bit
16.02GB/s
Bandwidth
160.0GB/s

Render Config

-
-
-
-
SM Count
16
384
Shading Units
1024
24
TMUs
64
8
ROPs
32
-
-
-
-
-
-
64 KB (per SMM)
L1 Cache
64 KB (per SM)
1024 KB
L2 Cache
1024 KB
-
-
-

Theoretical Performance

9.936 GPixel/s
Pixel Rate
36.00 GPixel/s
29.81 GTexel/s
Texture Rate
72.00 GTexel/s
-
FP16 (half)
4.608 TFLOPS
953.9 GFLOPS
FP32 (float)
2.304 TFLOPS
29.81 GFLOPS
FP64 (double)
72.00 GFLOPS

Board Design

23W
TDP
30W
-
-
-
No outputs
Outputs
No outputs
None
Power Connectors
None

Graphics Processor

GM108
GPU Name
TU117
N16S-GTR-S
GPU Variant
N18P-G61-MP2
Maxwell
Architecture
Turing
TSMC
Foundry
TSMC
28 nm
Process Size
12 nm
Unknown
Transistors
4.7 billion
Unknown
Die Size
200 mm²

Graphics Features

12 (11_0)
DirectX
12 (12_1)
4.6
OpenGL
4.6
3.0
OpenCL
3.0
1.3
Vulkan
1.3
5.0
CUDA
7.5
5.1
Shader Model
6.6
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