Home GPU Comparison NVIDIA GeForce GT 1030 vs Intel Arc A580

NVIDIA GeForce GT 1030 vs Intel Arc A580

We compared two Desktop platform GPUs: 2GB VRAM GeForce GT 1030 and 8GB VRAM Arc A580 to see which GPU has better performance in key specifications, benchmark tests, power consumption, etc.

Main Differences

NVIDIA GeForce GT 1030 's Advantages
Lower TDP (30W vs 175W)
Intel Arc A580 's Advantages
Released 6 years and 5 months late
Boost Clock has increased by 36% (2000MHz vs 1468MHz)
More VRAM (8GB vs 2GB)
Larger VRAM bandwidth (512.0GB/s vs 48.06GB/s)
2688 additional rendering cores

Score

Benchmark

FP32 (float)
GeForce GT 1030
1.127 TFLOPS
Arc A580 +990%
12.29 TFLOPS
3DMark Time Spy
GeForce GT 1030
1083
Arc A580 +905%
10889
Shadow of the Tomb Raider 2160p
GeForce GT 1030
1
Arc A580 +2600%
27
Shadow of the Tomb Raider 1440p
GeForce GT 1030
7
Arc A580 +542%
45
Shadow of the Tomb Raider 1080p
GeForce GT 1030
12
Arc A580 +483%
70
VS

Graphics Card

May 2017
Release Date
Oct 2023
GeForce 10
Generation
Alchemist
Desktop
Type
Desktop
PCIe 3.0 x4
Bus Interface
PCIe 4.0 x16

Clock Speeds

1228 MHz
Base Clock
1700 MHz
1468 MHz
Boost Clock
2000 MHz
1502 MHz
Memory Clock
2000 MHz

Memory

2GB
Memory Size
8GB
GDDR5
Memory Type
GDDR6
64bit
Memory Bus
256bit
48.06GB/s
Bandwidth
512.0GB/s

Render Config

3
SM Count
-
-
Compute Units
-
384
Shading Units
3072
24
TMUs
192
16
ROPs
96
-
Tensor Cores
384
-
RT Cores
24
48 KB (per SM)
L1 Cache
-
512 KB
L2 Cache
8 MB

Theoretical Performance

23.49 GPixel/s
Pixel Rate
192.0 GPixel/s
35.23 GTexel/s
Texture Rate
384.0 GTexel/s
17.62 GFLOPS
FP16 (half)
24.58 TFLOPS
1127 GFLOPS
FP32 (float)
12.29 TFLOPS
35.23 GFLOPS
FP64 (double)
-

Graphics Processor

GP108
GPU Name
DG2-512
GP108-300-A1
GPU Variant
ACM-G10
Pascal
Architecture
Generation 12.7
Samsung
Foundry
TSMC
14 nm
Process Size
6 nm
1.8 billion
Transistors
21.7 billion
74 mm²
Die Size
406 mm²

Board Design

30W
TDP
175W
200 W
Suggested PSU
450 W
1x DVI 1x HDMI 2.0
Outputs
1x HDMI 2.1 3x DisplayPort 2.0
None
Power Connectors
2x 8-pin

Graphics Features

12 (12_1)
DirectX
12 Ultimate (12_2)
4.6
OpenGL
4.6
3.0
OpenCL
3.0
1.3
Vulkan
1.3
6.1
CUDA
-
6.4
Shader Model
6.6

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