Home GPU Comparison NVIDIA GeForce GT 330M Mac Edition vs NVIDIA GeForce MX350

NVIDIA GeForce GT 330M Mac Edition vs NVIDIA GeForce MX350

We compared two Mobile platform GPUs: 512MB VRAM GeForce GT 330M Mac Edition and 2GB VRAM GeForce MX350 to see which GPU has better performance in key specifications, benchmark tests, power consumption, etc.

Main Differences

NVIDIA GeForce MX350 's Advantages
Released 9 years and 10 months late
Boost Clock937MHz
More VRAM (2GB vs 512GB)
Larger VRAM bandwidth (56.06GB/s vs 25.28GB/s)
592 additional rendering cores
Lower TDP (20W vs 23W)

Score

Benchmark

FP32 (float)
GeForce GT 330M Mac Edition
0.106 TFLOPS
GeForce MX350 +1031%
1.199 TFLOPS
VS

Graphics Card

Apr 2010
Release Date
Feb 2020
GeForce 300M
Generation
GeForce MX
Mobile
Type
Mobile
MXM-A (3.0)
Bus Interface
PCIe 3.0 x4

Clock Speeds

-
Base Clock
747 MHz
-
Boost Clock
937 MHz
790 MHz
Memory Clock
1752 MHz

Memory

512MB
Memory Size
2GB
GDDR3
Memory Type
GDDR5
128bit
Memory Bus
64bit
25.28GB/s
Bandwidth
56.06GB/s

Render Config

-
-
-
6
SM Count
5
48
Shading Units
640
16
TMUs
32
8
ROPs
16
-
-
-
-
-
-
-
L1 Cache
48 KB (per SM)
64 KB
L2 Cache
512 KB
-
-
-

Theoretical Performance

4.000 GPixel/s
Pixel Rate
14.99 GPixel/s
8.000 GTexel/s
Texture Rate
29.98 GTexel/s
-
FP16 (half)
18.74 GFLOPS
105.6 GFLOPS
FP32 (float)
1199 GFLOPS
-
FP64 (double)
37.48 GFLOPS

Board Design

23W
TDP
20W
-
-
-
No outputs
Outputs
No outputs
-
Power Connectors
None

Graphics Processor

GT216
GPU Name
GP107
N11P-GE1-A3
GPU Variant
GP107-670-A1 (N17S-G5-A1)
Tesla 2.0
Architecture
Pascal
TSMC
Foundry
Samsung
40 nm
Process Size
14 nm
0.486 billion
Transistors
3.3 billion
100 mm²
Die Size
132 mm²

Graphics Features

11.1 (10_1)
DirectX
12 (12_1)
3.3
OpenGL
4.6
1.1
OpenCL
3.0
N/A
Vulkan
1.3
1.2
CUDA
6.1
4.1
Shader Model
6.4

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