Home GPU Comparison NVIDIA GeForce GT 640M Mac Edition vs NVIDIA GeForce MX130

NVIDIA GeForce GT 640M Mac Edition vs NVIDIA GeForce MX130

We compared two Mobile platform GPUs: 512MB VRAM GeForce GT 640M Mac Edition and 2GB VRAM GeForce MX130 to see which GPU has better performance in key specifications, benchmark tests, power consumption, etc.

Main Differences

NVIDIA GeForce MX130 's Advantages
Released 4 years and 9 months late
Boost Clock1189MHz
More VRAM (2GB vs 512GB)
Larger VRAM bandwidth (40.10GB/s vs 40.00GB/s)
Lower TDP (30W vs 32W)

Score

Benchmark

FP32 (float)
GeForce GT 640M Mac Edition
0.572 TFLOPS
GeForce MX130 +59%
0.913 TFLOPS

Graphics Card

Feb 2013
Release Date
Nov 2017
GeForce 600M
Generation
GeForce MX
Mobile
Type
Mobile
PCIe 3.0 x16
Bus Interface
PCIe 3.0 x4

Clock Speeds

-
Base Clock
1109 MHz
-
Boost Clock
1189 MHz
1250 MHz
Memory Clock
1253 MHz

Memory

512MB
Memory Size
2GB
GDDR5
Memory Type
GDDR5
64bit
Memory Bus
64bit
40.00GB/s
Bandwidth
40.10GB/s

Render Config

-
-
-
-
-
-
384
Shading Units
384
32
TMUs
24
8
ROPs
8
-
-
-
-
-
-
16 KB (per SMX)
L1 Cache
64 KB (per SMM)
128 KB
L2 Cache
1024 KB
-
-
-

Theoretical Performance

5.960 GPixel/s
Pixel Rate
9.512 GPixel/s
23.84 GTexel/s
Texture Rate
28.54 GTexel/s
-
-
-
572.2 GFLOPS
FP32 (float)
913.2 GFLOPS
23.84 GFLOPS
FP64 (double)
28.54 GFLOPS

Board Design

32W
TDP
30W
-
-
-
No outputs
Outputs
No outputs
-
Power Connectors
None

Graphics Processor

GK107
GPU Name
GM108
N13P-GS
GPU Variant
N16S-GTR-A1
Kepler
Architecture
Maxwell
TSMC
Foundry
TSMC
28 nm
Process Size
28 nm
1.27 billion
Transistors
Unknown
118 mm²
Die Size
Unknown

Graphics Features

12 (11_0)
DirectX
12 (11_0)
4.6
OpenGL
4.6
3.0
OpenCL
3.0
1.1
Vulkan
1.3
3.0
CUDA
5.0
5.1
Shader Model
5.1
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