Home GPU Comparison NVIDIA GeForce GTX 980 Ti vs NVIDIA GeForce GTX 660

NVIDIA GeForce GTX 980 Ti vs NVIDIA GeForce GTX 660

We compared two Desktop platform GPUs: 6GB VRAM GeForce GTX 980 Ti and 2GB VRAM GeForce GTX 660 to see which GPU has better performance in key specifications, benchmark tests, power consumption, etc.

Main Differences

NVIDIA GeForce GTX 980 Ti 's Advantages
Released 2 years and 9 months late
Boost Clock has increased by 4% (1076MHz vs 1032MHz)
More VRAM (6GB vs 2GB)
Larger VRAM bandwidth (336.6GB/s vs 144.2GB/s)
1856 additional rendering cores
NVIDIA GeForce GTX 660 's Advantages
Lower TDP (140W vs 250W)

Score

Benchmark

FP32 (float)
GeForce GTX 980 Ti +205%
6.06 TFLOPS
GeForce GTX 660
1.981 TFLOPS
3DMark Time Spy
GeForce GTX 980 Ti +339%
5754
GeForce GTX 660
1308
Blender
GeForce GTX 980 Ti +390%
544
GeForce GTX 660
111
OctaneBench
GeForce GTX 980 Ti +392%
133
GeForce GTX 660
27
VS

Graphics Card

Jun 2015
Release Date
Sep 2012
GeForce 900
Generation
GeForce 600
Desktop
Type
Desktop
PCIe 3.0 x16
Bus Interface
PCIe 3.0 x16

Clock Speeds

1000 MHz
Base Clock
980 MHz
1076 MHz
Boost Clock
1032 MHz
1753 MHz
Memory Clock
1502 MHz

Memory

6GB
Memory Size
2GB
GDDR5
Memory Type
GDDR5
384bit
Memory Bus
192bit
336.6GB/s
Bandwidth
144.2GB/s

Render Config

-
-
-
-
-
-
2816
Shading Units
960
176
TMUs
80
96
ROPs
24
-
-
-
-
-
-
48 KB (per SMM)
L1 Cache
16 KB (per SMX)
3 MB
L2 Cache
384 KB
-
-
-

Theoretical Performance

103.3 GPixel/s
Pixel Rate
20.64 GPixel/s
189.4 GTexel/s
Texture Rate
82.56 GTexel/s
-
-
-
6.060 TFLOPS
FP32 (float)
1.981 TFLOPS
189.4 GFLOPS
FP64 (double)
82.56 GFLOPS

Board Design

250W
TDP
140W
600 W
Suggested PSU
300 W
1x DVI 1x HDMI 2.0 3x DisplayPort 1.4a
Outputs
2x DVI 1x HDMI 1.4a 1x DisplayPort 1.2
1x 6-pin + 1x 8-pin
Power Connectors
1x 6-pin

Graphics Processor

GM200
GPU Name
GK106
GM200-310-A1
GPU Variant
GK106-400-A1
Maxwell 2.0
Architecture
Kepler
TSMC
Foundry
TSMC
28 nm
Process Size
28 nm
8 billion
Transistors
2.54 billion
601 mm²
Die Size
221 mm²

Graphics Features

12 (12_1)
DirectX
12 (11_0)
4.6
OpenGL
4.6
3.0
OpenCL
3.0
1.3
Vulkan
1.1
5.2
CUDA
3.0
6.4
Shader Model
5.1

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