Home GPU Comparison NVIDIA GeForce GTX TITAN BLACK vs NVIDIA GeForce GTX 1660

NVIDIA GeForce GTX TITAN BLACK vs NVIDIA GeForce GTX 1660

We compared two Desktop platform GPUs: 6GB VRAM GeForce GTX TITAN BLACK and 6GB VRAM GeForce GTX 1660 to see which GPU has better performance in key specifications, benchmark tests, power consumption, etc.

Main Differences

NVIDIA GeForce GTX TITAN BLACK 's Advantages
Larger VRAM bandwidth (336.0GB/s vs 192.1GB/s)
1472 additional rendering cores
NVIDIA GeForce GTX 1660 's Advantages
Released 5 years and 1 months late
Boost Clock has increased by 82% (1785MHz vs 980MHz)
Lower TDP (120W vs 250W)

Score

Benchmark

FP32 (float)
GeForce GTX TITAN BLACK +12%
5.645 TFLOPS
GeForce GTX 1660
5.027 TFLOPS
Blender
GeForce GTX TITAN BLACK
431
GeForce GTX 1660 +82%
787
OctaneBench
GeForce GTX TITAN BLACK
103
GeForce GTX 1660 +8%
112
VS

Graphics Card

Feb 2014
Release Date
Mar 2019
GeForce 700
Generation
GeForce 16
Desktop
Type
Desktop
PCIe 3.0 x16
Bus Interface
PCIe 3.0 x16

Clock Speeds

889 MHz
Base Clock
1530 MHz
980 MHz
Boost Clock
1785 MHz
1750 MHz
Memory Clock
2001 MHz

Memory

6GB
Memory Size
6GB
GDDR5
Memory Type
GDDR5
384bit
Memory Bus
192bit
336.0GB/s
Bandwidth
192.1GB/s

Render Config

-
SM Count
22
-
Compute Units
-
2880
Shading Units
1408
240
TMUs
88
48
ROPs
48
-
Tensor Cores
-
-
RT Cores
-
16 KB (per SMX)
L1 Cache
64 KB (per SM)
1536 KB
L2 Cache
1536 KB

Theoretical Performance

58.80 GPixel/s
Pixel Rate
85.68 GPixel/s
235.2 GTexel/s
Texture Rate
157.1 GTexel/s
-
FP16 (half)
10.05 TFLOPS
5.645 TFLOPS
FP32 (float)
5.027 TFLOPS
1.882 TFLOPS
FP64 (double)
157.1 GFLOPS

Graphics Processor

GK110B
GPU Name
TU116
GK110-430-B1
GPU Variant
TU116-300-A1
Kepler
Architecture
Turing
TSMC
Foundry
TSMC
28 nm
Process Size
12 nm
7.08 billion
Transistors
6.6 billion
561 mm²
Die Size
284 mm²

Board Design

250W
TDP
120W
600 W
Suggested PSU
300 W
2x DVI 1x HDMI 1.4a 1x DisplayPort 1.2
Outputs
1x DVI 1x HDMI 2.0 1x DisplayPort 1.4a
1x 6-pin + 1x 8-pin
Power Connectors
1x 8-pin

Graphics Features

12 (11_1)
DirectX
12 (12_1)
4.6
OpenGL
4.6
3.0
OpenCL
3.0
1.1
Vulkan
1.3
3.5
CUDA
7.5
5.1
Shader Model
6.6

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