Home GPU Comparison NVIDIA GeForce MX330 vs NVIDIA GeForce GTS 160M

NVIDIA GeForce MX330 vs NVIDIA GeForce GTS 160M

We compared two Mobile platform GPUs: 2GB VRAM GeForce MX330 and 1024MB VRAM GeForce GTS 160M to see which GPU has better performance in key specifications, benchmark tests, power consumption, etc.

Main Differences

NVIDIA GeForce MX330 's Advantages
Released 10 years and 11 months late
Boost Clock1594MHz
More VRAM (2GB vs 1GB)
Larger VRAM bandwidth (56.06GB/s vs 51.20GB/s)
320 additional rendering cores
Lower TDP (10W vs 60W)

Score

Benchmark

FP32 (float)
GeForce MX330 +537%
1.224 TFLOPS
GeForce GTS 160M
0.192 TFLOPS
VS

Graphics Card

Feb 2020
Release Date
Mar 2009
GeForce MX
Generation
GeForce 100M
Mobile
Type
Mobile
PCIe 3.0 x4
Bus Interface
PCIe 2.0 x16

Clock Speeds

1531 MHz
Base Clock
-
1594 MHz
Boost Clock
-
1752 MHz
Memory Clock
800 MHz

Memory

2GB
Memory Size
1024MB
GDDR5
Memory Type
GDDR3
64bit
Memory Bus
256bit
56.06GB/s
Bandwidth
51.20GB/s

Render Config

3
SM Count
8
-
Compute Units
-
384
Shading Units
64
24
TMUs
32
16
ROPs
16
-
Tensor Cores
-
-
RT Cores
-
48 KB (per SM)
L1 Cache
-
512 KB
L2 Cache
64 KB

Theoretical Performance

25.50 GPixel/s
Pixel Rate
9.600 GPixel/s
38.26 GTexel/s
Texture Rate
19.20 GTexel/s
19.13 GFLOPS
FP16 (half)
-
1224 GFLOPS
FP32 (float)
192.0 GFLOPS
38.26 GFLOPS
FP64 (double)
-

Graphics Processor

GP108
GPU Name
G94
GP108-655-A1 (N17S-G3-A1)
GPU Variant
N10E-GS1
Pascal
Architecture
Tesla
Samsung
Foundry
TSMC
14 nm
Process Size
65 nm
1.8 billion
Transistors
0.505 billion
74 mm²
Die Size
240 mm²

Board Design

10W
TDP
60W
-
Suggested PSU
-
No outputs
Outputs
No outputs
None
Power Connectors
-

Graphics Features

12 (12_1)
DirectX
11.1 (10_0)
4.6
OpenGL
3.3
3.0
OpenCL
1.1
1.3
Vulkan
N/A
6.1
CUDA
1.1
6.4
Shader Model
4.0

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