Home GPU Comparison Sony Playstation 2 GPU 65nm vs AMD Wii U GPU

Sony Playstation 2 GPU 65nm vs AMD Wii U GPU

We compared two Game console GPUs: 4MB VRAM Playstation 2 GPU 65nm and 2GB VRAM Wii U GPU to see which GPU has better performance in key specifications, benchmark tests, power consumption, etc.

Main Differences

Sony Playstation 2 GPU 65nm 's Advantages
Larger VRAM bandwidth (48.00GB/s vs 12.80GB/s)
AMD Wii U GPU 's Advantages
Released 5 years and 4 months late
160 additional rendering cores
Lower TDP (33W vs 45W)

Score

VS

Graphics Card

Jul 2007
Release Date
Nov 2012
Console GPU
Generation
Console GPU
Game console
Type
Game console
-
Bus Interface
-

Clock Speeds

-
Base Clock
-
-
Boost Clock
-
150 MHz
Memory Clock
800 MHz

Memory

4MB
Memory Size
2GB
eDRAM
Memory Type
DDR3
2560bit
Memory Bus
64bit
48.00GB/s
Bandwidth
12.80GB/s

Render Config

-
SM Count
-
-
Compute Units
4
-
Shading Units
160
8
TMUs
16
16
ROPs
8
-
Tensor Cores
-
-
RT Cores
-
-
L1 Cache
-
-
L2 Cache
-

Theoretical Performance

2.352 GPixel/s
Pixel Rate
4.400 GPixel/s
1.176 GTexel/s
Texture Rate
8.800 GTexel/s
-
FP16 (half)
-
-
FP32 (float)
176.0 GFLOPS
-
FP64 (double)
-

Graphics Processor

EE+GS-65nm
GPU Name
Latte
CXD2980BGB
GPU Variant
-
-
Architecture
TeraScale 2
Sony
Foundry
Renesas
65 nm
Process Size
40 nm
0.054 billion
Transistors
0.88 billion
60 mm²
Die Size
146 mm²

Board Design

45W
TDP
33W
-
Suggested PSU
-
No outputs
Outputs
No outputs
-
Power Connectors
-

Graphics Features

N/A
DirectX
N/A
N/A
OpenGL
N/A
N/A
OpenCL
N/A
N/A
Vulkan
N/A
-
CUDA
-
-
Shader Model
5.0

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