Home GPU Comparison NVIDIA Playstation 3 GPU 28nm vs AMD Wii U GPU

NVIDIA Playstation 3 GPU 28nm vs AMD Wii U GPU

We compared two Game console GPUs: 256MB VRAM Playstation 3 GPU 28nm and 2GB VRAM Wii U GPU to see which GPU has better performance in key specifications, benchmark tests, power consumption, etc.

Main Differences

NVIDIA Playstation 3 GPU 28nm 's Advantages
Released 7 months late
Larger VRAM bandwidth (20.80GB/s vs 12.80GB/s)
Lower TDP (21W vs 33W)
AMD Wii U GPU 's Advantages
160 additional rendering cores

Score

VS

Graphics Card

Jun 2013
Release Date
Nov 2012
Console GPU
Generation
Console GPU
Game console
Type
Game console
-
Bus Interface
-

Clock Speeds

-
Base Clock
-
-
Boost Clock
-
650 MHz
Memory Clock
800 MHz

Memory

256MB
Memory Size
2GB
GDDR3
Memory Type
DDR3
128bit
Memory Bus
64bit
20.80GB/s
Bandwidth
12.80GB/s

Render Config

-
SM Count
-
-
Compute Units
4
-
Shading Units
160
24
TMUs
16
8
ROPs
8
-
Tensor Cores
-
-
RT Cores
-
-
L1 Cache
-
-
L2 Cache
-

Theoretical Performance

4.400 GPixel/s
Pixel Rate
4.400 GPixel/s
13.20 GTexel/s
Texture Rate
8.800 GTexel/s
-
FP16 (half)
-
-
FP32 (float)
176.0 GFLOPS
-
FP64 (double)
-

Graphics Processor

RSX-28nm
GPU Name
Latte
RSX-D5305L
GPU Variant
-
Curie
Architecture
TeraScale 2
Sony
Foundry
Renesas
28 nm
Process Size
40 nm
0.302 billion
Transistors
0.88 billion
68 mm²
Die Size
146 mm²

Board Design

21W
TDP
33W
-
Suggested PSU
-
No outputs
Outputs
No outputs
-
Power Connectors
-

Graphics Features

N/A
DirectX
N/A
ES 1.1
OpenGL
N/A
N/A
OpenCL
N/A
N/A
Vulkan
N/A
-
CUDA
-
-
Shader Model
5.0

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