Home GPU Comparison NVIDIA Quadro M5000M vs AMD Radeon PRO W7800

NVIDIA Quadro M5000M vs AMD Radeon PRO W7800

We compared two Professional market GPUs: 8GB VRAM Quadro M5000M and 32GB VRAM Radeon PRO W7800 to see which GPU has better performance in key specifications, benchmark tests, power consumption, etc.

Main Differences

NVIDIA Quadro M5000M 's Advantages
Lower TDP (100W vs 260W)
AMD Radeon PRO W7800 's Advantages
Released 7 years and 8 months late
Boost Clock2525MHz
More VRAM (32GB vs 8GB)
Larger VRAM bandwidth (576.0GB/s vs 160.4GB/s)
2944 additional rendering cores

Score

Benchmark

FP32 (float)
Quadro M5000M
2.995 TFLOPS
Radeon PRO W7800 +1410%
45.25 TFLOPS
3DMark Time Spy
Quadro M5000M
2810
Radeon PRO W7800 +310%
11538
3DMark Time Spy Extreme
Quadro M5000M
1312
Radeon PRO W7800 +641%
9724
Blender
Quadro M5000M
275
Radeon PRO W7800 +846%
2602

Graphics Card

Aug 2015
Release Date
Apr 2023
Quadro Mobile
Generation
Radeon Pro Navi(Navi III Series)
Professional
Type
Professional
MXM-B (3.0)
Bus Interface
PCIe 4.0 x16

Clock Speeds

-
Base Clock
1895 MHz
-
Boost Clock
2525 MHz
1253 MHz
Memory Clock
2250 MHz

Memory

8GB
Memory Size
32GB
GDDR5
Memory Type
GDDR6
256bit
Memory Bus
256bit
160.4GB/s
Bandwidth
576.0GB/s

Render Config

-
Compute Units
70
-
-
-
1536
Shading Units
4480
96
TMUs
280
64
ROPs
128
-
-
-
-
RT Cores
70
48 KB (per SMM)
L1 Cache
256 KB per Array
2 MB
L2 Cache
6 MB
-
L3 Cache
64 MB

Theoretical Performance

62.40 GPixel/s
Pixel Rate
323.2 GPixel/s
93.60 GTexel/s
Texture Rate
707.0 GTexel/s
-
FP16 (half)
90.50 TFLOPS
2.995 TFLOPS
FP32 (float)
45.25 TFLOPS
93.60 GFLOPS
FP64 (double)
1414 GFLOPS

Board Design

100W
TDP
260W
-
Suggested PSU
600 W
No outputs
Outputs
3x DisplayPort 2.1 1x mini-DisplayPort 2.1
None
Power Connectors
2x 8-pin

Graphics Processor

GM204
GPU Name
Navi 31
N16E-Q5-A1
GPU Variant
Navi 31
Maxwell 2.0
Architecture
RDNA 3.0
TSMC
Foundry
TSMC
28 nm
Process Size
5 nm
5.2 billion
Transistors
57.7 billion
398 mm²
Die Size
529 mm²

Graphics Features

12 (12_1)
DirectX
12 Ultimate (12_2)
4.6
OpenGL
4.6
3.0
OpenCL
2.2
1.3
Vulkan
1.3
5.2
CUDA
-
6.4
Shader Model
6.8
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