Home GPU Comparison NVIDIA Quadro RTX 5000 Mobile Refresh vs NVIDIA Quadro P3000 Mobile

NVIDIA Quadro RTX 5000 Mobile Refresh vs NVIDIA Quadro P3000 Mobile

We compared two Professional market GPUs: 16GB VRAM Quadro RTX 5000 Mobile Refresh and 6GB VRAM Quadro P3000 Mobile to see which GPU has better performance in key specifications, benchmark tests, power consumption, etc.

Main Differences

NVIDIA Quadro RTX 5000 Mobile Refresh 's Advantages
Released 3 years and 5 months late
Boost Clock has increased by 27% (1545MHz vs 1215MHz)
More VRAM (16GB vs 6GB)
Larger VRAM bandwidth (448.0GB/s vs 168.3GB/s)
1792 additional rendering cores
NVIDIA Quadro P3000 Mobile 's Advantages
Lower TDP (75W vs 110W)

Score

Benchmark

FP32 (float)
Quadro RTX 5000 Mobile Refresh +205%
9.492 TFLOPS
Quadro P3000 Mobile
3.11 TFLOPS
Blender
Quadro RTX 5000 Mobile Refresh +732%
2265
Quadro P3000 Mobile
272
OctaneBench
Quadro RTX 5000 Mobile Refresh +332%
242
Quadro P3000 Mobile
56
VS

Graphics Card

Jun 2020
Release Date
Jan 2017
Quadro Mobile
Generation
Quadro Mobile
Professional
Type
Professional
PCIe 3.0 x16
Bus Interface
MXM-B (3.0)

Clock Speeds

1035 MHz
Base Clock
1088 MHz
1545 MHz
Boost Clock
1215 MHz
1750 MHz
Memory Clock
1753 MHz

Memory

16GB
Memory Size
6GB
GDDR6
Memory Type
GDDR5
256bit
Memory Bus
192bit
448.0GB/s
Bandwidth
168.3GB/s

Render Config

48
SM Count
10
-
Compute Units
-
3072
Shading Units
1280
192
TMUs
80
64
ROPs
48
384
Tensor Cores
-
48
RT Cores
-
64 KB (per SM)
L1 Cache
48 KB (per SM)
4 MB
L2 Cache
1536 KB

Theoretical Performance

98.88 GPixel/s
Pixel Rate
58.32 GPixel/s
296.6 GTexel/s
Texture Rate
97.20 GTexel/s
18.98 TFLOPS
FP16 (half)
48.60 GFLOPS
9.492 TFLOPS
FP32 (float)
3.110 TFLOPS
296.6 GFLOPS
FP64 (double)
97.20 GFLOPS

Graphics Processor

TU104B
GPU Name
GP104
-
GPU Variant
N17E-Q1-A1
Turing
Architecture
Pascal
TSMC
Foundry
TSMC
12 nm
Process Size
16 nm
13.6 billion
Transistors
7.2 billion
545 mm²
Die Size
314 mm²

Board Design

110W
TDP
75W
-
Suggested PSU
-
No outputs
Outputs
No outputs
None
Power Connectors
None

Graphics Features

12 Ultimate (12_2)
DirectX
12 (12_1)
4.6
OpenGL
4.6
3.0
OpenCL
3.0
1.3
Vulkan
1.3
7.5
CUDA
6.1
6.6
Shader Model
6.4

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