Home GPU Comparison NVIDIA RTX 3000 Mobile Ada Generation vs NVIDIA GeForce GTX 1650 Max Q

NVIDIA RTX 3000 Mobile Ada Generation vs NVIDIA GeForce GTX 1650 Max Q

We compared two Mobile platform GPUs: 8GB VRAM RTX 3000 Mobile Ada Generation and 4GB VRAM GeForce GTX 1650 Max Q to see which GPU has better performance in key specifications, benchmark tests, power consumption, etc.

Main Differences

NVIDIA RTX 3000 Mobile Ada Generation 's Advantages
Released 2 years and 11 months late
Boost Clock has increased by 51% (1695MHz vs 1125MHz)
More VRAM (8GB vs 4GB)
Larger VRAM bandwidth (256.0GB/s vs 160.0GB/s)
3584 additional rendering cores
NVIDIA GeForce GTX 1650 Max Q 's Advantages
Lower TDP (30W vs 115W)

Score

Benchmark

FP32 (float)
RTX 3000 Mobile Ada Generation +577%
15.62 TFLOPS
GeForce GTX 1650 Max Q
2.304 TFLOPS
Blender
RTX 3000 Mobile Ada Generation +722%
3405
GeForce GTX 1650 Max Q
414
VS

Graphics Card

Mar 2023
Release Date
Apr 2020
Quadro Ada-M
Generation
GeForce 16 Mobile
Mobile
Type
Mobile
PCIe 4.0 x16
Bus Interface
PCIe 3.0 x16

Clock Speeds

1395 MHz
Base Clock
930 MHz
1695 MHz
Boost Clock
1125 MHz
2000 MHz
Memory Clock
1250 MHz

Memory

8GB
Memory Size
4GB
GDDR6
Memory Type
GDDR6
128bit
Memory Bus
128bit
256.0GB/s
Bandwidth
160.0GB/s

Render Config

36
SM Count
16
-
Compute Units
-
4608
Shading Units
1024
144
TMUs
64
48
ROPs
32
144
Tensor Cores
-
36
RT Cores
-
128 KB (per SM)
L1 Cache
64 KB (per SM)
32 MB
L2 Cache
1024 KB

Theoretical Performance

81.36 GPixel/s
Pixel Rate
36.00 GPixel/s
244.1 GTexel/s
Texture Rate
72.00 GTexel/s
15.62 TFLOPS
FP16 (half)
4.608 TFLOPS
15.62 TFLOPS
FP32 (float)
2.304 TFLOPS
244.1 GFLOPS
FP64 (double)
72.00 GFLOPS

Graphics Processor

AD106
GPU Name
TU117
-
GPU Variant
N18P-G61-MP2
Ada Lovelace
Architecture
Turing
TSMC
Foundry
TSMC
5 nm
Process Size
12 nm
22.9 billion
Transistors
4.7 billion
188 mm²
Die Size
200 mm²

Board Design

115W
TDP
30W
-
Suggested PSU
-
Portable Device Dependent
Outputs
No outputs
None
Power Connectors
None

Graphics Features

12 Ultimate (12_2)
DirectX
12 (12_1)
4.6
OpenGL
4.6
3.0
OpenCL
3.0
1.3
Vulkan
1.3
8.9
CUDA
7.5
6.7
Shader Model
6.6

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