Home GPU Comparison NVIDIA RTX A500 Mobile vs NVIDIA Quadro RTX 5000 Mobile Refresh

NVIDIA RTX A500 Mobile vs NVIDIA Quadro RTX 5000 Mobile Refresh

We compared two Professional market GPUs: 4GB VRAM RTX A500 Mobile and 16GB VRAM Quadro RTX 5000 Mobile Refresh to see which GPU has better performance in key specifications, benchmark tests, power consumption, etc.

Main Differences

NVIDIA RTX A500 Mobile 's Advantages
Released 1 years and 9 months late
Lower TDP (30W vs 110W)
NVIDIA Quadro RTX 5000 Mobile Refresh 's Advantages
Boost Clock has increased by 1% (1545MHz vs 1537MHz)
More VRAM (16GB vs 4GB)
Larger VRAM bandwidth (448.0GB/s vs 96.00GB/s)
1024 additional rendering cores

Score

Benchmark

FP32 (float)
RTX A500 Mobile
6.296 TFLOPS
Quadro RTX 5000 Mobile Refresh +50%
9.492 TFLOPS
3DMark Time Spy
RTX A500 Mobile
3023
Quadro RTX 5000 Mobile Refresh +202%
9149
Blender
RTX A500 Mobile
576
Quadro RTX 5000 Mobile Refresh +279%
2185
OctaneBench
RTX A500 Mobile
69
Quadro RTX 5000 Mobile Refresh +250%
242

Graphics Card

Mar 2022
Release Date
Jun 2020
Ampere-MW
Generation
Quadro Mobile
Professional
Type
Professional
PCIe 4.0 x8
Bus Interface
PCIe 3.0 x16

Clock Speeds

832 MHz
Base Clock
1035 MHz
1537 MHz
Boost Clock
1545 MHz
1500 MHz
Memory Clock
1750 MHz

Memory

4GB
Memory Size
16GB
GDDR6
Memory Type
GDDR6
64bit
Memory Bus
256bit
96.00GB/s
Bandwidth
448.0GB/s

Render Config

-
-
-
16
SM Count
48
2048
Shading Units
3072
64
TMUs
192
32
ROPs
64
64
Tensor Cores
384
16
RT Cores
48
128 KB (per SM)
L1 Cache
64 KB (per SM)
2 MB
L2 Cache
4 MB
-
-
-

Theoretical Performance

49.18 GPixel/s
Pixel Rate
98.88 GPixel/s
98.37 GTexel/s
Texture Rate
296.6 GTexel/s
6.296 TFLOPS
FP16 (half)
18.98 TFLOPS
6.296 TFLOPS
FP32 (float)
9.492 TFLOPS
98.37 GFLOPS
FP64 (double)
296.6 GFLOPS

Board Design

30W
TDP
110W
-
-
-
Portable Device Dependent
Outputs
No outputs
None
Power Connectors
None

Graphics Processor

GA107S
GPU Name
TU104B
-
-
-
Ampere
Architecture
Turing
Samsung
Foundry
TSMC
8 nm
Process Size
12 nm
8.7 billion
Transistors
13.6 billion
200 mm²
Die Size
545 mm²

Graphics Features

12 Ultimate (12_2)
DirectX
12 Ultimate (12_2)
4.6
OpenGL
4.6
3.0
OpenCL
3.0
1.3
Vulkan
1.3
8.6
CUDA
7.5
6.8
Shader Model
6.6
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