Home GPU Comparison ATI Xbox 360 E GPU vs AMD Playstation 5 GPU

ATI Xbox 360 E GPU vs AMD Playstation 5 GPU

We compared two Game console GPUs: 512MB VRAM Xbox 360 E GPU and 16GB VRAM Playstation 5 GPU to see which GPU has better performance in key specifications, benchmark tests, power consumption, etc.

Main Differences

ATI Xbox 360 E GPU 's Advantages
Lower TDP (120W vs 180W)
AMD Playstation 5 GPU 's Advantages
Released 9 years and 3 months late
More VRAM (16GB vs 512GB)
Larger VRAM bandwidth (448.0GB/s vs 22.40GB/s)
2064 additional rendering cores

Score

Benchmark

FP32 (float)
Xbox 360 E GPU
0.24 TFLOPS
Playstation 5 GPU +4187%
10.29 TFLOPS

Graphics Card

Jun 2013
Release Date
Sep 2022
Console GPU
Generation
Console GPU
Game console
Type
Game console
-
Bus Interface

Clock Speeds

-
Base Clock
-
Boost Clock
0
700 MHz
Memory Clock
1750 MHz

Memory

512MB
Memory Size
16GB
GDDR3
Memory Type
GDDR6
128bit
Memory Bus
256bit
22.40GB/s
Bandwidth
448.0GB/s

Render Config

3
Compute Units
36
-
SM Count
240
Shading Units
2304
16
TMUs
144
8
ROPs
64
-
Tensor Cores
-
RT Cores
-
L1 Cache
-
L2 Cache
4 MB
-
-
-

Theoretical Performance

4.000 GPixel/s
Pixel Rate
142.9 GPixel/s
8.000 GTexel/s
Texture Rate
321.6 GTexel/s
-
FP16 (half)
20.58 TFLOPS
240.0 GFLOPS
FP32 (float)
10.29 TFLOPS
-
FP64 (double)
643.1 GFLOPS

Board Design

120W
TDP
180W
-
-
-
No outputs
Outputs
1x HDMI 2.1 1x USB Type-C
-
Power Connectors
None

Graphics Processor

Xenos Corona
GPU Name
Oberon Plus
Crayola 6
GPU Variant
-
TeraScale
Architecture
RDNA 2.0
TSMC
Foundry
TSMC
45 nm
Process Size
6 nm
0.372 billion
Transistors
10.6 billion
168 mm²
Die Size
Unknown

Graphics Features

9.0c (9_3)
DirectX
N/A
N/A
OpenGL
4.6
N/A
OpenCL
1.2
N/A
Vulkan
1.2
-
-
-
3.0
Shader Model
N/A
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