Home GPU Comparison ATI Xbox 360 E GPU vs Sony Playstation Portable GPU 65nm

ATI Xbox 360 E GPU vs Sony Playstation Portable GPU 65nm

We compared two Game console GPUs: 512MB VRAM Xbox 360 E GPU and 2MB VRAM Playstation Portable GPU 65nm to see which GPU has better performance in key specifications, benchmark tests, power consumption, etc.

Main Differences

ATI Xbox 360 E GPU 's Advantages
Released 5 years and 10 months late
More VRAM (512GB vs 2GB)
Larger VRAM bandwidth (22.40GB/s vs 5.312GB/s)
240 additional rendering cores
Sony Playstation Portable GPU 65nm 's Advantages
Lower TDP (4W vs 120W)

Score

VS

Graphics Card

Jun 2013
Release Date
Aug 2007
Console GPU
Generation
Console GPU
Game console
Type
Game console
-
Bus Interface
-

Clock Speeds

-
Base Clock
-
-
Boost Clock
-
700 MHz
Memory Clock
83 MHz

Memory

512MB
Memory Size
2MB
GDDR3
Memory Type
eDRAM
128bit
Memory Bus
512bit
22.40GB/s
Bandwidth
5.312GB/s

Render Config

-
SM Count
-
3
Compute Units
-
240
Shading Units
-
16
TMUs
5
8
ROPs
5
-
Tensor Cores
-
-
RT Cores
-
-
L1 Cache
-
-
L2 Cache
-

Theoretical Performance

4.000 GPixel/s
Pixel Rate
665.0 MPixel/s
8.000 GTexel/s
Texture Rate
665.0 MTexel/s
-
FP16 (half)
-
240.0 GFLOPS
FP32 (float)
-
-
FP64 (double)
-

Graphics Processor

Xenos Corona
GPU Name
RE+SE-65nm
Crayola 6
GPU Variant
CXD5029-304GG
TeraScale
Architecture
-
TSMC
Foundry
Sony
45 nm
Process Size
65 nm
0.372 billion
Transistors
Unknown
168 mm²
Die Size
Unknown

Board Design

120W
TDP
4W
-
Suggested PSU
-
No outputs
Outputs
No outputs
-
Power Connectors
-

Graphics Features

9.0c (9_3)
DirectX
N/A
N/A
OpenGL
N/A
N/A
OpenCL
N/A
N/A
Vulkan
N/A
-
CUDA
-
3.0
Shader Model
-

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