Home Comparison GeForce GTX 965M vs RTX 3000 Mobile Ada Generation

GeForce GTX 965M vs RTX 3000 Mobile Ada Generation

We compared two Mobile platform GPUs: 2GB VRAM GeForce GTX 965M and 8GB VRAM RTX 3000 Mobile Ada Generation to see which GPU has better performance in key specifications, benchmark tests, power consumption, etc.

Main Differences

RTX 3000 Mobile Ada Generation 's Advantages
Released 7 years and 2 months late
Boost Clock has increased by 47% (1695MHz vs 1150MHz)
More VRAM (8GB vs 2GB)
Larger VRAM bandwidth (256.0GB/s vs 80.19GB/s)
3584 additional rendering cores

Score

Benchmark

FP32 (float)
GeForce GTX 965M
2355
RTX 3000 Mobile Ada Generation +563%
15620
3DMark Time Spy
GeForce GTX 965M
1800
RTX 3000 Mobile Ada Generation +395%
8910
3DMark Time Spy Extreme
GeForce GTX 965M
798
RTX 3000 Mobile Ada Generation +348%
3580
Blender
GeForce GTX 965M
133
RTX 3000 Mobile Ada Generation +1978%
2764

Graphics Card

Jan 2016
Release Date
Mar 2023
GeForce 900M
Generation
Quadro Ada-M
Mobile
Type
Mobile
MXM-A (3.0)
Bus Interface
PCIe 4.0 x16

Clock Speeds

935 MHz
Base Clock
1395 MHz
1150 MHz
Boost Clock
1695 MHz
1253 MHz
Memory Clock
2000 MHz

Memory

2GB
Memory Size
8GB
GDDR5
Memory Type
GDDR6
128bit
Memory Bus
128bit
80.19GB/s
Bandwidth
256.0GB/s

Render Config

-
SM Count
36
1024
Shading Units
4608
64
TMUs
144
32
ROPs
48
-
Tensor Cores
144
-
RT Cores
36
48 KB (per SMM)
L1 Cache
128 KB (per SM)
1024 KB
L2 Cache
32 MB

Theoretical Performance

36.80 GPixel/s
Pixel Rate
81.36 GPixel/s
73.60 GTexel/s
Texture Rate
244.1 GTexel/s
-
FP16 (half)
15.62 TFLOPS
2.355 TFLOPS
FP32 (float)
15.62 TFLOPS
73.60 GFLOPS
FP64 (double)
244.1 GFLOPS

Board Design

Unknown
TDP
115W
Portable Device Dependent
Outputs
Portable Device Dependent
None
Power Connectors
None

Graphics Processor

GM206S
GPU Name
AD106
N16E-GR-A1
GPU Variant
-
Maxwell 2.0
Architecture
Ada Lovelace
TSMC
Foundry
TSMC
28 nm
Process Size
5 nm
2.94 billion
Transistors
22.9 billion
228 mm²
Die Size
188 mm²

Graphics Features

12 (12_1)
DirectX
12 Ultimate (12_2)
4.6
OpenGL
4.6
3.0
OpenCL
3.0
1.3
Vulkan
1.3
5.2
CUDA
8.9
6.7
Shader Model
6.7
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