Home Comparison Xbox Series S GPU vs Xbox 360 GPU 65nm

Xbox Series S GPU vs Xbox 360 GPU 65nm

We compared two Game console GPUs: 8GB VRAM Xbox Series S GPU and 512MB VRAM Xbox 360 GPU 65nm to see which GPU has better performance in key specifications, benchmark tests, power consumption, etc.

Main Differences

Xbox Series S GPU 's Advantages
Released 12 years and 3 months late
Larger VRAM bandwidth (224.0GB/s vs 22.40GB/s)
1040 additional rendering cores
Lower TDP (100W vs 150W)

Score

Benchmark

FP32 (float)
Xbox Series S GPU +1569%
4006
Xbox 360 GPU 65nm
240
VS

Graphics Card

Nov 2020
Release Date
Aug 2008
Console GPU
Generation
Console GPU
Game console
Type
Game console

Clock Speeds

1750 MHz
Memory Clock
700 MHz

Memory

8GB
Memory Size
512MB
GDDR6
Memory Type
GDDR3
128bit
Memory Bus
128bit
224.0GB/s
Bandwidth
22.40GB/s

Render Config

20
Compute Units
3
1280
Shading Units
240
80
TMUs
16
32
ROPs
8
2 MB
L2 Cache
-

Theoretical Performance

50.08 GPixel/s
Pixel Rate
4.000 GPixel/s
125.2 GTexel/s
Texture Rate
8.000 GTexel/s
8.013 TFLOPS
FP16 (half)
-
4.006 TFLOPS
FP32 (float)
240.0 GFLOPS
250.4 GFLOPS
FP64 (double)
-

Graphics Processor

Lockhart
GPU Name
Xenos Jasper
-
GPU Variant
Crayola 6
RDNA 2.0
Architecture
TeraScale
TSMC
Foundry
TSMC
7 nm
Process Size
65 nm
8 billion
Transistors
0.232 billion
197 mm²
Die Size
121 mm²

Board Design

100W
TDP
150W
1x HDMI 2.1
Outputs
No outputs

Graphics Features

12 Ultimate (12_2)
DirectX
9.0c (9_3)
4.6
OpenGL
N/A
1.2
OpenCL
N/A
1.2
Vulkan
N/A
6.7
Shader Model
3.0

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