Home GPU Comparison AMD Atari VCS 400 GPU vs ATI Xbox 360 GPU 65nm

AMD Atari VCS 400 GPU vs ATI Xbox 360 GPU 65nm

We compared two Game console GPUs: 4GB VRAM Atari VCS 400 GPU and 512MB VRAM Xbox 360 GPU 65nm to see which GPU has better performance in key specifications, benchmark tests, power consumption, etc.

Main Differences

AMD Atari VCS 400 GPU 's Advantages
Released 12 years and 4 months late
Boost Clock1201MHz
Larger VRAM bandwidth (38.40GB/s vs 22.40GB/s)
Lower TDP (15W vs 150W)
ATI Xbox 360 GPU 65nm 's Advantages
48 additional rendering cores

Score

Benchmark

FP32 (float)
Atari VCS 400 GPU +92%
0.461 TFLOPS
Xbox 360 GPU 65nm
0.24 TFLOPS
VS

Graphics Card

Dec 2020
Release Date
Aug 2008
Console GPU
Generation
Console GPU
Game console
Type
Game console
-
Bus Interface
-

Clock Speeds

300 MHz
Base Clock
-
1201 MHz
Boost Clock
-
1200 MHz
Memory Clock
700 MHz

Memory

4GB
Memory Size
512MB
DDR4
Memory Type
GDDR3
128bit
Memory Bus
128bit
38.40GB/s
Bandwidth
22.40GB/s

Render Config

-
SM Count
-
3
Compute Units
3
192
Shading Units
240
12
TMUs
16
4
ROPs
8
-
Tensor Cores
-
-
RT Cores
-
-
L1 Cache
-
-
L2 Cache
-

Theoretical Performance

4.804 GPixel/s
Pixel Rate
4.000 GPixel/s
14.41 GTexel/s
Texture Rate
8.000 GTexel/s
922.4 GFLOPS
FP16 (half)
-
461.2 GFLOPS
FP32 (float)
240.0 GFLOPS
28.82 GFLOPS
FP64 (double)
-

Graphics Processor

Banded Kestrel
GPU Name
Xenos Jasper
-
GPU Variant
Crayola 6
GCN 5.0
Architecture
TeraScale
GlobalFoundries
Foundry
TSMC
14 nm
Process Size
65 nm
4.94 billion
Transistors
0.232 billion
210 mm²
Die Size
121 mm²

Board Design

15W
TDP
150W
-
Suggested PSU
-
No outputs
Outputs
No outputs
None
Power Connectors
-

Graphics Features

12 (12_1)
DirectX
9.0c (9_3)
4.6
OpenGL
N/A
2.1
OpenCL
N/A
1.2
Vulkan
N/A
-
CUDA
-
6.4
Shader Model
3.0

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