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GPU Comparison
AMD Atari VCS 800 GPU vs AMD Wii U GPU
AMD Atari VCS 800 GPU vs AMD Wii U GPU
VS
AMD Atari VCS 800 GPU
AMD Wii U GPU
We compared two Game console GPUs: 8GB VRAM Atari VCS 800 GPU and 2GB VRAM Wii U GPU to see which GPU has better performance in key specifications, benchmark tests, power consumption, etc.
Main Differences
AMD Atari VCS 800 GPU 's Advantages
Released 8 years and 1 months late
Boost Clock1201MHz
More VRAM (8GB vs 2GB)
Larger VRAM bandwidth (38.40GB/s vs 12.80GB/s)
32 additional rendering cores
Lower TDP (15W vs 33W)
Score
Benchmark
FP32 (float)
Atari VCS 800 GPU
+161%
0.461 TFLOPS
Wii U GPU
0.176 TFLOPS
Atari VCS 800 GPU
VS
Wii U GPU
Graphics Card
Dec 2020
Release Date
Nov 2012
Console GPU
Generation
Console GPU
Game console
Type
Game console
-
Bus Interface
-
Clock Speeds
300 MHz
Base Clock
-
1201 MHz
Boost Clock
-
1200 MHz
Memory Clock
800 MHz
Memory
8GB
Memory Size
2GB
DDR4
Memory Type
DDR3
128bit
Memory Bus
64bit
38.40GB/s
Bandwidth
12.80GB/s
Render Config
-
SM Count
-
3
Compute Units
4
192
Shading Units
160
12
TMUs
16
4
ROPs
8
-
Tensor Cores
-
-
RT Cores
-
-
L1 Cache
-
-
L2 Cache
-
Theoretical Performance
4.804 GPixel/s
Pixel Rate
4.400 GPixel/s
14.41 GTexel/s
Texture Rate
8.800 GTexel/s
922.4 GFLOPS
FP16 (half)
-
461.2 GFLOPS
FP32 (float)
176.0 GFLOPS
28.82 GFLOPS
FP64 (double)
-
Graphics Processor
Banded Kestrel
GPU Name
Latte
-
GPU Variant
-
GCN 5.0
Architecture
TeraScale 2
GlobalFoundries
Foundry
Renesas
14 nm
Process Size
40 nm
4.94 billion
Transistors
0.88 billion
210 mm²
Die Size
146 mm²
Board Design
15W
TDP
33W
-
Suggested PSU
-
No outputs
Outputs
No outputs
None
Power Connectors
-
Graphics Features
12 (12_1)
DirectX
N/A
4.6
OpenGL
N/A
2.1
OpenCL
N/A
1.2
Vulkan
N/A
-
CUDA
-
6.4
Shader Model
5.0
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8
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9
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10
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