Home GPU Comparison NVIDIA GeForce 8600M GT Mac Edition vs NVIDIA GeForce RTX 3050 Max-Q Refresh 4 GB

NVIDIA GeForce 8600M GT Mac Edition vs NVIDIA GeForce RTX 3050 Max-Q Refresh 4 GB

NVIDIA GeForce 8600M GT Mac Edition
VS
NVIDIA GeForce RTX 3050 Max-Q Refresh 4 GB
NVIDIA GeForce 8600M GT Mac Edition
NVIDIA GeForce RTX 3050 Max-Q Refresh 4 GB
We compared two Mobile platform GPUs: 512MB VRAM GeForce 8600M GT Mac Edition and 4GB VRAM GeForce RTX 3050 Max Q Refresh 4 GB to see which GPU has better performance in key specifications, benchmark tests, power consumption, etc.

Main Differences

NVIDIA GeForce 8600M GT Mac Edition 's Advantages
Lower TDP (20W vs 35W)
NVIDIA GeForce RTX 3050 Max-Q Refresh 4 GB 's Advantages
Released 14 years and 9 months late
Boost Clock1125MHz
More VRAM (4GB vs 512GB)
Larger VRAM bandwidth (176.0GB/s vs 20.32GB/s)
2016 additional rendering cores

Score

Benchmark

FP32 (float)
GeForce 8600M GT Mac Edition
0.06 TFLOPS
GeForce RTX 3050 Max Q Refresh 4 GB +7580%
4.608 TFLOPS
VS

Graphics Card

Oct 2007
Release Date
Jul 2022
GeForce 8M
Generation
GeForce 30 Mobile
Mobile
Type
Mobile
MXM-II
Bus Interface
PCIe 4.0 x8

Clock Speeds

-
Base Clock
757 MHz
-
Boost Clock
1125 MHz
635 MHz
Memory Clock
1375 MHz

Memory

512MB
Memory Size
4GB
GDDR3
Memory Type
GDDR6
128bit
Memory Bus
128bit
20.32GB/s
Bandwidth
176.0GB/s

Render Config

-
-
-
4
SM Count
16
32
Shading Units
2048
16
TMUs
64
8
ROPs
32
-
Tensor Cores
64
-
RT Cores
16
-
L1 Cache
128 KB (per SM)
32 KB
L2 Cache
2 MB
-
-
-

Theoretical Performance

3.760 GPixel/s
Pixel Rate
36.00 GPixel/s
7.520 GTexel/s
Texture Rate
72.00 GTexel/s
-
FP16 (half)
4.608 TFLOPS
60.16 GFLOPS
FP32 (float)
4.608 TFLOPS
-
FP64 (double)
72.00 GFLOPS

Board Design

20W
TDP
35W
-
-
-
No outputs
Outputs
Portable Device Dependent
-
Power Connectors
None

Graphics Processor

G84
GPU Name
GA107
NB8P-GS
GPU Variant
-
Tesla
Architecture
Ampere
TSMC
Foundry
Samsung
80 nm
Process Size
8 nm
0.289 billion
Transistors
8.7 billion
169 mm²
Die Size
200 mm²

Graphics Features

11.1 (10_0)
DirectX
12 Ultimate (12_2)
3.3
OpenGL
4.6
1.1
OpenCL
3.0
N/A
Vulkan
1.3
1.1
CUDA
8.6
4.0
Shader Model
6.7

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