Home GPU Comparison NVIDIA GeForce GTX 1650 Max Q vs NVIDIA GeForce GTX 970M

NVIDIA GeForce GTX 1650 Max Q vs NVIDIA GeForce GTX 970M

We compared two Mobile platform GPUs: 4GB VRAM GeForce GTX 1650 Max Q and 3GB VRAM GeForce GTX 970M to see which GPU has better performance in key specifications, benchmark tests, power consumption, etc.

Main Differences

NVIDIA GeForce GTX 1650 Max Q 's Advantages
Released 5 years and 6 months late
Boost Clock has increased by 8% (1125MHz vs 1038MHz)
More VRAM (4GB vs 3GB)
Larger VRAM bandwidth (160.0GB/s vs 120.3GB/s)
NVIDIA GeForce GTX 970M 's Advantages
256 additional rendering cores

Score

Benchmark

FP32 (float)
GeForce GTX 1650 Max Q
2.304 TFLOPS
GeForce GTX 970M +15%
2.657 TFLOPS
3DMark Time Spy
GeForce GTX 1650 Max Q +29%
2956
GeForce GTX 970M
2284
Blender
GeForce GTX 1650 Max Q +99%
414
GeForce GTX 970M
208
OctaneBench
GeForce GTX 1650 Max Q +24%
67
GeForce GTX 970M
54
VS

Graphics Card

Apr 2020
Release Date
Oct 2014
GeForce 16 Mobile
Generation
GeForce 900M
Mobile
Type
Mobile
PCIe 3.0 x16
Bus Interface
MXM-B (3.0)

Clock Speeds

930 MHz
Base Clock
924 MHz
1125 MHz
Boost Clock
1038 MHz
1250 MHz
Memory Clock
1253 MHz

Memory

4GB
Memory Size
3GB
GDDR6
Memory Type
GDDR5
128bit
Memory Bus
192bit
160.0GB/s
Bandwidth
120.3GB/s

Render Config

16
SM Count
-
-
Compute Units
-
1024
Shading Units
1280
64
TMUs
80
32
ROPs
48
-
Tensor Cores
-
-
RT Cores
-
64 KB (per SM)
L1 Cache
48 KB (per SMM)
1024 KB
L2 Cache
1536 KB

Theoretical Performance

36.00 GPixel/s
Pixel Rate
49.82 GPixel/s
72.00 GTexel/s
Texture Rate
83.04 GTexel/s
4.608 TFLOPS
FP16 (half)
-
2.304 TFLOPS
FP32 (float)
2.657 TFLOPS
72.00 GFLOPS
FP64 (double)
83.04 GFLOPS

Graphics Processor

TU117
GPU Name
GM204
N18P-G61-MP2
GPU Variant
N16E-GT-A2
Turing
Architecture
Maxwell 2.0
TSMC
Foundry
TSMC
12 nm
Process Size
28 nm
4.7 billion
Transistors
5.2 billion
200 mm²
Die Size
398 mm²

Board Design

30W
TDP
Unknown
-
Suggested PSU
-
No outputs
Outputs
Portable Device Dependent
None
Power Connectors
None

Graphics Features

12 (12_1)
DirectX
12 (12_1)
4.6
OpenGL
4.6
3.0
OpenCL
3.0
1.3
Vulkan
1.3
7.5
CUDA
5.2
6.6
Shader Model
6.7 (6.4)

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