Home GPU Comparison NVIDIA GeForce GTX 1650 Max Q vs NVIDIA GeForce MX110

NVIDIA GeForce GTX 1650 Max Q vs NVIDIA GeForce MX110

We compared two Mobile platform GPUs: 4GB VRAM GeForce GTX 1650 Max Q and 2GB VRAM GeForce MX110 to see which GPU has better performance in key specifications, benchmark tests, power consumption, etc.

Main Differences

NVIDIA GeForce GTX 1650 Max Q 's Advantages
Released 2 years and 5 months late
Boost Clock has increased by 12% (1125MHz vs 1006MHz)
More VRAM (4GB vs 2GB)
Larger VRAM bandwidth (160.0GB/s vs 40.10GB/s)
768 additional rendering cores

Score

Benchmark

FP32 (float)
GeForce GTX 1650 Max Q +347%
2.304 TFLOPS
GeForce MX110
0.515 TFLOPS
3DMark Time Spy
GeForce GTX 1650 Max Q +540%
2932
GeForce MX110
458
3DMark Time Spy Extreme
GeForce GTX 1650 Max Q +1109%
1318
GeForce MX110
109
OctaneBench
GeForce GTX 1650 Max Q +378%
67
GeForce MX110
14

Graphics Card

Apr 2020
Release Date
Nov 2017
GeForce 16 Mobile
Generation
GeForce MX(1xx)
Mobile
Type
Mobile
PCIe 3.0 x16
Bus Interface
PCIe 3.0 x4

Clock Speeds

930 MHz
Base Clock
978 MHz
1125 MHz
Boost Clock
1006 MHz
1250 MHz
Memory Clock
1253 MHz

Memory

4GB
Memory Size
2GB
GDDR6
Memory Type
GDDR5
128bit
Memory Bus
64bit
160.0GB/s
Bandwidth
40.10GB/s

Render Config

-
-
-
16
SM Count
-
1024
Shading Units
256
64
TMUs
16
32
ROPs
8
-
-
-
-
-
-
64 KB (per SM)
L1 Cache
64 KB (per SMM)
1024 KB
L2 Cache
1024 KB
-
-
-

Theoretical Performance

36.00 GPixel/s
Pixel Rate
8.048 GPixel/s
72.00 GTexel/s
Texture Rate
16.10 GTexel/s
4.608 TFLOPS
FP16 (half)
-
2.304 TFLOPS
FP32 (float)
515.1 GFLOPS
72.00 GFLOPS
FP64 (double)
16.10 GFLOPS

Board Design

30W
TDP
30W
-
-
-
No outputs
Outputs
Portable Device Dependent
None
Power Connectors
None

Graphics Processor

TU117
GPU Name
GM108S
N18P-G61-MP2
GPU Variant
N16V-GMR1-S-A2
Turing
Architecture
Maxwell
TSMC
Foundry
TSMC
12 nm
Process Size
28 nm
4.7 billion
Transistors
1.02 billion
200 mm²
Die Size
77 mm²

Graphics Features

12 (12_1)
DirectX
12 (11_0)
4.6
OpenGL
4.6
3.0
OpenCL
3.0
1.3
Vulkan
1.3
7.5
CUDA
5.0
6.6
Shader Model
6.7 (5.1)
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