Home GPU Comparison NVIDIA GeForce GTX 1650 Ti Mobile vs NVIDIA GeForce MX330

NVIDIA GeForce GTX 1650 Ti Mobile vs NVIDIA GeForce MX330

We compared two Mobile platform GPUs: 4GB VRAM GeForce GTX 1650 Ti Mobile and 2GB VRAM GeForce MX330 to see which GPU has better performance in key specifications, benchmark tests, power consumption, etc.

Main Differences

NVIDIA GeForce GTX 1650 Ti Mobile 's Advantages
More VRAM (4GB vs 2GB)
Larger VRAM bandwidth (192.0GB/s vs 56.06GB/s)
640 additional rendering cores
NVIDIA GeForce MX330 's Advantages
Boost Clock has increased by 7% (1594MHz vs 1485MHz)
Lower TDP (10W vs 50W)

Score

Benchmark

FP32 (float)
GeForce GTX 1650 Ti Mobile +148%
3.041 TFLOPS
GeForce MX330
1.224 TFLOPS
VS

Graphics Card

Apr 2020
Release Date
Feb 2020
GeForce 16 Mobile
Generation
GeForce MX
Mobile
Type
Mobile
PCIe 3.0 x16
Bus Interface
PCIe 3.0 x4

Clock Speeds

1350 MHz
Base Clock
1531 MHz
1485 MHz
Boost Clock
1594 MHz
1500 MHz
Memory Clock
1752 MHz

Memory

4GB
Memory Size
2GB
GDDR6
Memory Type
GDDR5
128bit
Memory Bus
64bit
192.0GB/s
Bandwidth
56.06GB/s

Render Config

-
-
-
16
SM Count
3
1024
Shading Units
384
64
TMUs
24
32
ROPs
16
-
-
-
-
-
-
64 KB (per SM)
L1 Cache
48 KB (per SM)
1024 KB
L2 Cache
512 KB
-
-
-

Theoretical Performance

47.52 GPixel/s
Pixel Rate
25.50 GPixel/s
95.04 GTexel/s
Texture Rate
38.26 GTexel/s
6.083 TFLOPS
FP16 (half)
19.13 GFLOPS
3.041 TFLOPS
FP32 (float)
1224 GFLOPS
95.04 GFLOPS
FP64 (double)
38.26 GFLOPS

Board Design

50W
TDP
10W
-
-
-
No outputs
Outputs
No outputs
None
Power Connectors
None

Graphics Processor

TU116
GPU Name
GP108
N18P-G61
GPU Variant
GP108-655-A1 (N17S-G3-A1)
Turing
Architecture
Pascal
TSMC
Foundry
Samsung
12 nm
Process Size
14 nm
6.6 billion
Transistors
1.8 billion
284 mm²
Die Size
74 mm²

Graphics Features

12 (12_1)
DirectX
12 (12_1)
4.6
OpenGL
4.6
3.0
OpenCL
3.0
1.3
Vulkan
1.3
7.5
CUDA
6.1
6.6
Shader Model
6.4

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