Home GPU Comparison NVIDIA GeForce MX250 vs NVIDIA GeForce RTX 2060 Mobile Refresh

NVIDIA GeForce MX250 vs NVIDIA GeForce RTX 2060 Mobile Refresh

We compared two Mobile platform GPUs: 2GB VRAM GeForce MX250 and 6GB VRAM GeForce RTX 2060 Mobile Refresh to see which GPU has better performance in key specifications, benchmark tests, power consumption, etc.

Main Differences

NVIDIA GeForce MX250 's Advantages
Lower TDP (10W vs 65W)
NVIDIA GeForce RTX 2060 Mobile Refresh 's Advantages
Boost Clock has increased by 50% (1560MHz vs 1038MHz)
More VRAM (6GB vs 2GB)
Larger VRAM bandwidth (264.0GB/s vs 48.06GB/s)
1536 additional rendering cores

Score

Benchmark

FP32 (float)
GeForce MX250
0.797 TFLOPS
GeForce RTX 2060 Mobile Refresh +651%
5.99 TFLOPS
3DMark Time Spy
GeForce MX250
1079
GeForce RTX 2060 Mobile Refresh +479%
6254
3DMark Time Spy Extreme
GeForce MX250
222
GeForce RTX 2060 Mobile Refresh +1222%
2937

Graphics Card

Unknown
Release Date
Jan 2019
GeForce MX
Generation
GeForce 20 Mobile
Mobile
Type
Mobile
PCIe 3.0 x4
Bus Interface
PCIe 3.0 x16

Clock Speeds

937 MHz
Base Clock
1005 MHz
1038 MHz
Boost Clock
1560 MHz
1502 MHz
Memory Clock
1375 MHz

Memory

2GB
Memory Size
6GB
GDDR5
Memory Type
GDDR6
64bit
Memory Bus
192bit
48.06GB/s
Bandwidth
264.0GB/s

Render Config

-
-
-
3
SM Count
30
384
Shading Units
1920
24
TMUs
120
16
ROPs
48
-
Tensor Cores
240
-
RT Cores
30
48 KB (per SM)
L1 Cache
64 KB (per SM)
512 KB
L2 Cache
3 MB
-
-
-

Theoretical Performance

16.61 GPixel/s
Pixel Rate
74.88 GPixel/s
24.91 GTexel/s
Texture Rate
187.2 GTexel/s
12.46 GFLOPS
FP16 (half)
11.98 TFLOPS
797.2 GFLOPS
FP32 (float)
5.990 TFLOPS
24.91 GFLOPS
FP64 (double)
187.2 GFLOPS

Board Design

10W
TDP
65W
-
-
-
No outputs
Outputs
No outputs
None
Power Connectors
None

Graphics Processor

GP108B
GPU Name
TU106B
-
GPU Variant
N18E-G1-KD-A1
Pascal
Architecture
Turing
Samsung
Foundry
TSMC
14 nm
Process Size
12 nm
1.8 billion
Transistors
10.8 billion
74 mm²
Die Size
445 mm²

Graphics Features

12 (12_1)
DirectX
12 Ultimate (12_2)
4.6
OpenGL
4.6
3.0
OpenCL
3.0
1.3
Vulkan
1.3
6.1
CUDA
7.5
6.4
Shader Model
6.6
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