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GPU Comparison
NVIDIA GeForce MX330 vs NVIDIA GeForce Go 6800
NVIDIA GeForce MX330 vs NVIDIA GeForce Go 6800
VS
NVIDIA GeForce MX330
NVIDIA GeForce Go 6800
We compared two Mobile platform GPUs: 2GB VRAM GeForce MX330 and 256MB VRAM GeForce Go 6800 to see which GPU has better performance in key specifications, benchmark tests, power consumption, etc.
Main Differences
NVIDIA GeForce MX330 's Advantages
Released 15 years and 3 months late
Boost Clock1594MHz
Larger VRAM bandwidth (56.06GB/s vs 35.20GB/s)
384 additional rendering cores
Lower TDP (10W vs 45W)
Score
GeForce MX330
VS
GeForce Go 6800
Graphics Card
Feb 2020
Release Date
Nov 2004
GeForce MX
Generation
GeForce Go 6
Mobile
Type
Mobile
PCIe 3.0 x4
Bus Interface
MXM-III
Clock Speeds
1531 MHz
Base Clock
-
1594 MHz
Boost Clock
-
1752 MHz
Memory Clock
550 MHz
Memory
2GB
Memory Size
256MB
GDDR5
Memory Type
GDDR3
64bit
Memory Bus
256bit
56.06GB/s
Bandwidth
35.20GB/s
Render Config
3
SM Count
-
-
Compute Units
-
384
Shading Units
-
24
TMUs
12
16
ROPs
8
-
Tensor Cores
-
-
RT Cores
-
48 KB (per SM)
L1 Cache
-
512 KB
L2 Cache
-
Theoretical Performance
25.50 GPixel/s
Pixel Rate
2.400 GPixel/s
38.26 GTexel/s
Texture Rate
3.600 GTexel/s
19.13 GFLOPS
FP16 (half)
-
1224 GFLOPS
FP32 (float)
-
38.26 GFLOPS
FP64 (double)
-
Graphics Processor
GP108
GPU Name
NV41
GP108-655-A1 (N17S-G3-A1)
GPU Variant
-
Pascal
Architecture
Curie
Samsung
Foundry
TSMC
14 nm
Process Size
130 nm
1.8 billion
Transistors
0.19 billion
74 mm²
Die Size
225 mm²
Board Design
10W
TDP
45W
-
Suggested PSU
-
No outputs
Outputs
Portable Device Dependent
None
Power Connectors
None
Graphics Features
12 (12_1)
DirectX
9.0c (9_3)
4.6
OpenGL
2.0 (full) 2.1 (partial)
3.0
OpenCL
N/A
1.3
Vulkan
N/A
6.1
CUDA
-
6.4
Shader Model
3.0
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