Home GPU Comparison NVIDIA GeForce RTX 3050 Mobile vs NVIDIA GeForce GTX 965M

NVIDIA GeForce RTX 3050 Mobile vs NVIDIA GeForce GTX 965M

We compared two Mobile platform GPUs: 4GB VRAM GeForce RTX 3050 Mobile and 2GB VRAM GeForce GTX 965M to see which GPU has better performance in key specifications, benchmark tests, power consumption, etc.

Main Differences

NVIDIA GeForce RTX 3050 Mobile 's Advantages
Released 5 years and 4 months late
More VRAM (4GB vs 2GB)
Larger VRAM bandwidth (192.0GB/s vs 80.19GB/s)
1024 additional rendering cores
NVIDIA GeForce GTX 965M 's Advantages
Boost Clock has increased by 9% (1150MHz vs 1057MHz)

Score

Benchmark

FP32 (float)
GeForce RTX 3050 Mobile +83%
4.329 TFLOPS
GeForce GTX 965M
2.355 TFLOPS
3DMark Time Spy
GeForce RTX 3050 Mobile +170%
4927
GeForce GTX 965M
1819
Blender
GeForce RTX 3050 Mobile +913%
1348
GeForce GTX 965M
133
OctaneBench
GeForce RTX 3050 Mobile +362%
148
GeForce GTX 965M
32
VS

Graphics Card

May 2021
Release Date
Jan 2016
GeForce 30 Mobile
Generation
GeForce 900M
Mobile
Type
Mobile
PCIe 4.0 x8
Bus Interface
MXM-A (3.0)

Clock Speeds

712 MHz
Base Clock
935 MHz
1057 MHz
Boost Clock
1150 MHz
1500 MHz
Memory Clock
1253 MHz

Memory

4GB
Memory Size
2GB
GDDR6
Memory Type
GDDR5
128bit
Memory Bus
128bit
192.0GB/s
Bandwidth
80.19GB/s

Render Config

-
-
-
16
SM Count
-
2048
Shading Units
1024
64
TMUs
64
32
ROPs
32
64
Tensor Cores
-
16
RT Cores
-
128 KB (per SM)
L1 Cache
48 KB (per SMM)
2 MB
L2 Cache
1024 KB
-
-
-

Theoretical Performance

33.82 GPixel/s
Pixel Rate
36.80 GPixel/s
67.65 GTexel/s
Texture Rate
73.60 GTexel/s
4.329 TFLOPS
FP16 (half)
-
4.329 TFLOPS
FP32 (float)
2.355 TFLOPS
67.65 GFLOPS
FP64 (double)
73.60 GFLOPS

Board Design

75W
TDP
Unknown
-
-
-
No outputs
Outputs
Portable Device Dependent
None
Power Connectors
None

Graphics Processor

GA107
GPU Name
GM206S
-
GPU Variant
N16E-GR-A1
Ampere
Architecture
Maxwell 2.0
Samsung
Foundry
TSMC
8 nm
Process Size
28 nm
Unknown
Transistors
2.94 billion
Unknown
Die Size
228 mm²

Graphics Features

12 Ultimate (12_2)
DirectX
12 (12_1)
4.6
OpenGL
4.6
3.0
OpenCL
3.0
1.3
Vulkan
1.3
8.6
CUDA
5.2
6.6
Shader Model
6.7

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