Home GPU Comparison NVIDIA GRID K560Q vs NVIDIA Quadro RTX 3000 Mobile Refresh

NVIDIA GRID K560Q vs NVIDIA Quadro RTX 3000 Mobile Refresh

We compared two Professional market GPUs: 4GB VRAM GRID K560Q and 6GB VRAM Quadro RTX 3000 Mobile Refresh to see which GPU has better performance in key specifications, benchmark tests, power consumption, etc.

Main Differences

NVIDIA Quadro RTX 3000 Mobile Refresh 's Advantages
Released 4 years and 10 months late
Boost Clock1380MHz
More VRAM (6GB vs 4GB)
Larger VRAM bandwidth (336.0GB/s vs 160.0GB/s)
384 additional rendering cores
Lower TDP (80W vs 225W)

Score

Benchmark

FP32 (float)
GRID K560Q
2.289 TFLOPS
Quadro RTX 3000 Mobile Refresh +131%
5.299 TFLOPS
VS

Graphics Card

Jul 2014
Release Date
May 2019
GRID
Generation
Quadro Mobile
Professional
Type
Professional
PCIe 3.0 x16
Bus Interface
PCIe 3.0 x16

Clock Speeds

-
Base Clock
945 MHz
-
Boost Clock
1380 MHz
1250 MHz
Memory Clock
1750 MHz

Memory

4GB
Memory Size
6GB
GDDR5
Memory Type
GDDR6
256bit
Memory Bus
192bit
160.0GB/s
Bandwidth
336.0GB/s

Render Config

-
-
-
-
SM Count
30
1536
Shading Units
1920
128
TMUs
120
32
ROPs
64
-
Tensor Cores
240
-
RT Cores
30
16 KB (per SMX)
L1 Cache
64 KB (per SM)
512 KB
L2 Cache
4 MB
-
-
-

Theoretical Performance

23.84 GPixel/s
Pixel Rate
88.32 GPixel/s
95.36 GTexel/s
Texture Rate
165.6 GTexel/s
-
FP16 (half)
10.60 TFLOPS
2.289 TFLOPS
FP32 (float)
5.299 TFLOPS
95.36 GFLOPS
FP64 (double)
165.6 GFLOPS

Board Design

225W
TDP
80W
550 W
Suggested PSU
-
No outputs
Outputs
No outputs
-
Power Connectors
None

Graphics Processor

GK104
GPU Name
TU106
-
GPU Variant
N19E-Q1-KD-A1
Kepler
Architecture
Turing
TSMC
Foundry
TSMC
28 nm
Process Size
12 nm
3.54 billion
Transistors
10.8 billion
294 mm²
Die Size
445 mm²

Graphics Features

12 (11_0)
DirectX
12 Ultimate (12_2)
4.6
OpenGL
4.6
3.0
OpenCL
3.0
1.1
Vulkan
1.3
3.0
CUDA
7.5
5.1
Shader Model
6.6

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