Home GPU Comparison AMD Radeon Vega Frontier Edition Watercooled vs NVIDIA GeForce GTX 1650 TU116

AMD Radeon Vega Frontier Edition Watercooled vs NVIDIA GeForce GTX 1650 TU116

We compared two Desktop platform GPUs: 16GB VRAM Radeon Vega Frontier Edition Watercooled and 4GB VRAM GeForce GTX 1650 TU116 to see which GPU has better performance in key specifications, benchmark tests, power consumption, etc.

Main Differences

AMD Radeon Vega Frontier Edition Watercooled 's Advantages
Boost Clock has increased by 1% (1600MHz vs 1590MHz)
More VRAM (16GB vs 4GB)
Larger VRAM bandwidth (483.8GB/s vs 192.0GB/s)
3200 additional rendering cores
NVIDIA GeForce GTX 1650 TU116 's Advantages
Released 3 years late
Lower TDP (80W vs 375W)

Score

Benchmark

FP32 (float)
Radeon Vega Frontier Edition Watercooled +360%
13.11 TFLOPS
GeForce GTX 1650 TU116
2.849 TFLOPS
VS

Graphics Card

Jul 2017
Release Date
Jul 2020
Radeon Pro
Generation
GeForce 16
Desktop
Type
Desktop
PCIe 3.0 x16
Bus Interface
PCIe 3.0 x16

Clock Speeds

1382 MHz
Base Clock
1410 MHz
1600 MHz
Boost Clock
1590 MHz
945 MHz
Memory Clock
1500 MHz

Memory

16GB
Memory Size
4GB
HBM2
Memory Type
GDDR6
2048bit
Memory Bus
128bit
483.8GB/s
Bandwidth
192.0GB/s

Render Config

-
SM Count
14
64
Compute Units
-
4096
Shading Units
896
256
TMUs
56
64
ROPs
32
-
Tensor Cores
-
-
RT Cores
-
16 KB (per CU)
L1 Cache
64 KB (per SM)
4 MB
L2 Cache
1024 KB

Theoretical Performance

102.4 GPixel/s
Pixel Rate
50.88 GPixel/s
409.6 GTexel/s
Texture Rate
89.04 GTexel/s
26.21 TFLOPS
FP16 (half)
5.699 TFLOPS
13.11 TFLOPS
FP32 (float)
2.849 TFLOPS
819.2 GFLOPS
FP64 (double)
89.04 GFLOPS

Graphics Processor

Vega 10
GPU Name
TU116
Vega 10 XTX LCS
GPU Variant
TU116-150-KA-A1
GCN 5.0
Architecture
Turing
GlobalFoundries
Foundry
TSMC
14 nm
Process Size
12 nm
12.5 billion
Transistors
6.6 billion
495 mm²
Die Size
284 mm²

Board Design

375W
TDP
80W
750 W
Suggested PSU
250 W
1x HDMI 2.0b 3x DisplayPort 1.4a
Outputs
1x DVI 1x HDMI 2.0 1x DisplayPort 1.4a
2x 8-pin
Power Connectors
None

Graphics Features

12 (12_1)
DirectX
12 (12_1)
4.6
OpenGL
4.6
2.1
OpenCL
3.0
1.2
Vulkan
1.3
-
CUDA
7.5
6.4
Shader Model
6.6

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